src/terraform_gui.cpp
author Darkvater
Sun, 18 Feb 2007 22:50:51 +0000
changeset 6400 7b98825c5cb0
parent 6144 5a0ffbf27ced
child 6235 5077e6ed3788
child 6432 8fb778a7f2d7
permissions -rw-r--r--
(svn r8807) -Feature: Add support for loading (some of) the TTDP extra chunks mainly list of GRFIDs and TTDP version the game was saved with.
GRFID list is read and active GRFs are loaded with the game if present in the data/ directory.
TTDP versioning information only works for newer versions, old versions will only give rough information but it's not worth the effort to precisely figure out what bit means what where and when.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "bridge_map.h"
#include "clear_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"
#include "player.h"
#include "tile.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "sound.h"
#include "command.h"
#include "vehicle.h"
#include "signs.h"
#include "variables.h"

void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
	if (success) {
		SndPlayTileFx(SND_1F_SPLAT, tile);
	} else {
		SetRedErrorSquare(_terraform_err_tile);
	}
}


/** Scenario editor command that generates desert areas */
static void GenerateDesertArea(TileIndex end, TileIndex start)
{
	int size_x, size_y;
	int sx = TileX(start);
	int sy = TileY(start);
	int ex = TileX(end);
	int ey = TileY(end);

	if (_game_mode != GM_EDITOR) return;

	if (ex < sx) intswap(ex, sx);
	if (ey < sy) intswap(ey, sy);
	size_x = (ex - sx) + 1;
	size_y = (ey - sy) + 1;

	_generating_world = true;
	BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
		if (GetTileType(tile) != MP_WATER) {
			SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_INVALID : TROPICZONE_DESERT);
			DoCommandP(tile, 0, 0, NULL, CMD_LANDSCAPE_CLEAR);
			MarkTileDirtyByTile(tile);
		}
	} END_TILE_LOOP(tile, size_x, size_y, 0);
	_generating_world = false;
}

/** Scenario editor command that generates rocky areas */
static void GenerateRockyArea(TileIndex end, TileIndex start)
{
	int size_x, size_y;
	bool success = false;
	int sx = TileX(start);
	int sy = TileY(start);
	int ex = TileX(end);
	int ey = TileY(end);

	if (_game_mode != GM_EDITOR) return;

	if (ex < sx) intswap(ex, sx);
	if (ey < sy) intswap(ey, sy);
	size_x = (ex - sx) + 1;
	size_y = (ey - sy) + 1;

	BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
		switch (GetTileType(tile)) {
			case MP_CLEAR:
			case MP_TREES:
				MakeClear(tile, CLEAR_ROCKS, 3);
				break;

			default: continue;
		}
		MarkTileDirtyByTile(tile);
		success = true;
	} END_TILE_LOOP(tile, size_x, size_y, 0);

	if (success) SndPlayTileFx(SND_1F_SPLAT, end);
}

/**
 * A central place to handle all X_AND_Y dragged GUI functions.
 * @param e @WindowEvent variable holding in its higher bits (excluding the lower
 * 4, since that defined the X_Y drag) the type of action to be performed
 * @return Returns true if the action was found and handled, and false otherwise. This
 * allows for additional implements that are more local. For example X_Y drag
 * of convertrail which belongs in rail_gui.c and not terraform_gui.c
 **/
bool GUIPlaceProcDragXY(const WindowEvent *e)
{
	TileIndex start_tile = e->we.place.starttile;
	TileIndex end_tile = e->we.place.tile;

	switch (e->we.place.userdata >> 4) {
	case GUI_PlaceProc_DemolishArea >> 4:
		DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
		break;
	case GUI_PlaceProc_LevelArea >> 4:
		DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND | CMD_AUTO);
		break;
	case GUI_PlaceProc_RockyArea >> 4:
		GenerateRockyArea(end_tile, start_tile);
		break;
	case GUI_PlaceProc_DesertArea >> 4:
		GenerateDesertArea(end_tile, start_tile);
		break;
	case GUI_PlaceProc_WaterArea >> 4:
		DoCommandP(end_tile, start_tile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
		break;
	default: return false;
	}

	return true;
}

typedef void OnButtonClick(Window *w);

static const uint16 _terraform_keycodes[] = {
	'Q',
	'W',
	'E',
	'D',
	'U',
	'I',
	'O',
};

void PlaceProc_DemolishArea(TileIndex tile)
{
	VpStartPlaceSizing(tile, VPM_X_AND_Y | GUI_PlaceProc_DemolishArea);
}

static void PlaceProc_RaiseLand(TileIndex tile)
{
	DoCommandP(
		tile, SLOPE_N, 1, CcTerraform,
		CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(STR_0808_CAN_T_RAISE_LAND_HERE)
	);
}

static void PlaceProc_LowerLand(TileIndex tile)
{
	DoCommandP(
		tile, SLOPE_N, 0, CcTerraform,
		CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(STR_0809_CAN_T_LOWER_LAND_HERE)
	);
}

void PlaceProc_LevelLand(TileIndex tile)
{
	VpStartPlaceSizing(tile, VPM_X_AND_Y | GUI_PlaceProc_LevelArea);
}

static void TerraformClick_Lower(Window *w)
{
	HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerLand);
}

static void TerraformClick_Raise(Window *w)
{
	HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseLand);
}

static void TerraformClick_Level(Window *w)
{
	HandlePlacePushButton(w, 6, SPR_CURSOR_LEVEL_LAND, 2, PlaceProc_LevelLand);
}

static void TerraformClick_Dynamite(Window *w)
{
	HandlePlacePushButton(w, 7, ANIMCURSOR_DEMOLISH , 1, PlaceProc_DemolishArea);
}

static void TerraformClick_BuyLand(Window *w)
{
	HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, 1, PlaceProc_BuyLand);
}

static void TerraformClick_Trees(Window *w)
{
	/* This button is NOT a place-push-button, so don't treat it as such */
	ShowBuildTreesToolbar();
}

static void TerraformClick_PlaceSign(Window *w)
{
	HandlePlacePushButton(w, 10, SPR_CURSOR_SIGN, 1, PlaceProc_Sign);
}

static OnButtonClick * const _terraform_button_proc[] = {
	TerraformClick_Lower,
	TerraformClick_Raise,
	TerraformClick_Level,
	TerraformClick_Dynamite,
	TerraformClick_BuyLand,
	TerraformClick_Trees,
	TerraformClick_PlaceSign,
};

static void TerraformToolbWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT:
		DrawWindowWidgets(w);
		break;

	case WE_CLICK:
		if (e->we.click.widget >= 4) _terraform_button_proc[e->we.click.widget - 4](w);
		break;

	case WE_KEYPRESS: {
		uint i;

		for (i = 0; i != lengthof(_terraform_keycodes); i++) {
			if (e->we.keypress.keycode == _terraform_keycodes[i]) {
				e->we.keypress.cont = false;
				_terraform_button_proc[i](w);
				break;
			}
		}
		break;
	}

	case WE_PLACE_OBJ:
		_place_proc(e->we.place.tile);
		return;

	case WE_PLACE_DRAG:
		VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.userdata & 0xF);
		break;

	case WE_PLACE_MOUSEUP:
		if (e->we.place.pt.x != -1 &&
				(e->we.place.userdata & 0xF) == VPM_X_AND_Y) { // dragged actions
			GUIPlaceProcDragXY(e);
		}
		break;

	case WE_ABORT_PLACE_OBJ:
		RaiseWindowButtons(w);
		break;
	}
}

static const Widget _terraform_widgets[] = {
{ WWT_CLOSEBOX,   RESIZE_NONE,     7,   0,  10,   0,  13, STR_00C5,                STR_018B_CLOSE_WINDOW},
{  WWT_CAPTION,   RESIZE_NONE,     7,  11, 145,   0,  13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS},
{WWT_STICKYBOX,   RESIZE_NONE,     7, 146, 157,   0,  13, STR_NULL,                STR_STICKY_BUTTON},

{    WWT_PANEL,   RESIZE_NONE,     7,  66,  69,  14,  35, 0x0,                    STR_NULL},
{   WWT_IMGBTN,   RESIZE_NONE,     7,   0,  21,  14,  35, SPR_IMG_TERRAFORM_DOWN,  STR_018E_LOWER_A_CORNER_OF_LAND},
{   WWT_IMGBTN,   RESIZE_NONE,     7,  22,  43,  14,  35, SPR_IMG_TERRAFORM_UP,    STR_018F_RAISE_A_CORNER_OF_LAND},
{   WWT_IMGBTN,   RESIZE_NONE,     7,  44,  65,  14,  35, SPR_IMG_LEVEL_LAND,      STR_LEVEL_LAND_TOOLTIP},
{   WWT_IMGBTN,   RESIZE_NONE,     7,  70,  91,  14,  35, SPR_IMG_DYNAMITE,        STR_018D_DEMOLISH_BUILDINGS_ETC},
{   WWT_IMGBTN,   RESIZE_NONE,     7,  92, 113,  14,  35, SPR_IMG_BUY_LAND,        STR_0329_PURCHASE_LAND_FOR_FUTURE},
{   WWT_IMGBTN,   RESIZE_NONE,     7, 114, 135,  14,  35, SPR_IMG_PLANTTREES,      STR_0185_PLANT_TREES_PLACE_SIGNS},
{   WWT_IMGBTN,   RESIZE_NONE,     7, 136, 157,  14,  35, SPR_IMG_PLACE_SIGN,      STR_0289_PLACE_SIGN},

{   WIDGETS_END},
};

static const WindowDesc _terraform_desc = {
	WDP_ALIGN_TBR, 22+36, 158, 36,
	WC_SCEN_LAND_GEN, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
	_terraform_widgets,
	TerraformToolbWndProc
};

void ShowTerraformToolbar(Window *link)
{
	if (!IsValidPlayer(_current_player)) return;
	Window *w = AllocateWindowDescFront(&_terraform_desc, 0);
	if (w != NULL && link != NULL) {
		/* Align the terraform toolbar under the main toolbar and put the linked
		 * toolbar to left of it
		 */
		w->top = 22;
		link->left = w->left - link->width;
	}
}