src/articulated_vehicles.h
author glx
Mon, 26 May 2008 17:40:33 +0000
branchnoai
changeset 10718 7e9d9e40e16f
parent 10455 22c441f5adf9
permissions -rw-r--r--
(svn r13268) [NoAI] -Fix: kill AIs on game abortion
/* $Id$ */

/** @file articulated_vehicles.h Functions related to articulated vehicles. */

#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H

#include "vehicle_type.h"
#include "engine_type.h"

uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
uint16 *GetCapacityOfArticulatedParts(EngineID engine, VehicleType type);
void AddArticulatedParts(Vehicle **vl, VehicleType type);

#endif /* ARTICULATED_VEHICLES_H */