src/group_type.h
author glx
Mon, 26 May 2008 17:40:33 +0000
branchnoai
changeset 10718 7e9d9e40e16f
parent 9837 c9ec4f82e0d0
permissions -rw-r--r--
(svn r13268) [NoAI] -Fix: kill AIs on game abortion
/* $Id$ */

/** @file group_type.h Types of a group. */

#ifndef GROUP_TYPE_H
#define GROUP_TYPE_H

typedef uint16 GroupID;

enum {
	ALL_GROUP     = 0xFFFD,
	DEFAULT_GROUP = 0xFFFE, ///< ungrouped vehicles are in this group.
	INVALID_GROUP = 0xFFFF,
};

struct Group;

#endif /* GROUP_TYPE_H */