network_udp.h
author Darkvater
Wed, 18 Oct 2006 13:17:46 +0000
changeset 4883 801b93ae218c
parent 4830 0ff2a14e90be
permissions -rw-r--r--
(svn r6820) -Codechange: Some more const correctness, coding style.
-Codechange: Add FOR_ALL_ACTIVE_CLIENT_INFOS macro that will loop all clients
skipping inactive ones.
/* $Id$ */

#ifndef NETWORK_UDP_H
#define NETWORK_UDP_H

#ifdef ENABLE_NETWORK

void NetworkUDPInitialize(void);
bool NetworkUDPListen(SOCKET *udp, uint32 host, uint16 port, bool broadcast);
void NetworkUDPReceive(SOCKET udp);
void NetworkUDPSearchGame(void);
void NetworkUDPQueryMasterServer(void);
NetworkGameList *NetworkUDPQueryServer(const char* host, unsigned short port);
void NetworkUDPAdvertise(void);
void NetworkUDPRemoveAdvertise(void);

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_UDP_H */