src/ai/api/ai_cargo.hpp
author truebrain
Mon, 31 Mar 2008 06:32:27 +0000
branchnoai
changeset 9829 80fbe02a4184
parent 9814 be51ea0adc29
child 9835 2541c2d325ed
permissions -rw-r--r--
(svn r12491) [NoAI] -Documentation: made parts of the comments more uniform (@file header and class header)
[NoAI] -Documentation: fixed the order of functions: SetNN before GetNN, Build after Set/Get, Remove after Build. This makes reading the docs more easy
[NoAI] -Documentation: Removed unneeded comments which were direct copy/paste all over the place
[NoAI] -Fix: missing $Id$ tags
/* $Id$ */

/** @file ai_cargo.hpp Everything to query cargos. */

#ifndef AI_CARGO_HPP
#define AI_CARGO_HPP

#include "ai_object.hpp"

/**
 * Class that handles all cargo related functions.
 */
class AICargo : public AIObject {
public:
	static const char *GetClassName() { return "AICargo"; }

	/**
	 * Checks whether the given cargo type is valid.
	 * @param cargo_type the cargo to check.
	 * @return true if and only if the cargo type is valid.
	 */
	static bool IsValidCargo(CargoID cargo_type);

	/**
	 * Gets the string representation of the cargo label.
	 * @param cargo_type to get the string representation of.
	 * @return the cargo label.
	 * @note the returned cargo label must be free'd (C++ only).
	 */
	static char *GetCargoLabel(CargoID cargo_type);

	/**
	 * Checks whether the give cargo is a freight or not.
	 * @param cargo_type is this cargo freight or not?
	 * @return true if and only if the cargo is freight.
	 */
	static bool IsFreight(CargoID cargo_type);

	/**
	 * Get the income for transporting a piece of cargo over the
	 *   given distance within the specified time.
	 * @param cargo_type the cargo to transport.
	 * @param distance the distance the cargo travels from begin to end.
	 * @param days_in_transit amount of (game) days the cargo is in transit.
	 * @return the amount of money that would be earned by this trip.
	 */
	static int32 GetCargoIncome(CargoID cargo_type, uint32 distance, uint32 days_in_transit);
};

#endif /* AI_CARGO_HPP */