os/macosx/splash.png
author |
rubidium |
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Fri, 04 Jul 2008 14:45:51 +0000 |
changeset 11116 |
879c1c2d3db3 |
parent 2736 |
1ea068235989
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permissions |
-rw-r--r-- |
(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.