src/autoreplace_gui.h
author rubidium
Fri, 04 Jul 2008 14:45:51 +0000
changeset 11116 879c1c2d3db3
parent 8829 9152e779e7da
permissions -rw-r--r--
(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
/* $Id$ */

/** @file autoreplace_gui.h Functions related to the autoreplace GUIs*/

#ifndef AUTOREPLACE_GUI_H
#define AUTOREPLACE_GUI_H

#include "vehicle_type.h"

/**
 * When an engine is made buildable or is removed from being buildable, add/remove it from the build/autoreplace lists
 * @param type The type of engine
 */
void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type);
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g);
void ShowReplaceGroupVehicleWindow(GroupID group, VehicleType veh);

#endif /* AUTOREPLACE_GUI_H */