(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
/* $Id$ */
/** @file depot_type.h Header files for depots (not hangars) */
#ifndef DEPOT_TYPE_H
#define DEPOT_TYPE_H
typedef uint16 DepotID;
struct Depot;
#endif /* DEPOT_TYPE_H */