(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
/* $Id$ */
/** @file music.h Base for the music handling. */
#ifndef MUSIC_H
#define MUSIC_H
#define NUM_SONGS_PLAYLIST 33
#define NUM_SONGS_AVAILABLE 22
struct SongSpecs {
char filename[MAX_PATH];
char song_name[64];
};
extern const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE];
#endif //MUSIC_H