(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
/* $Id$ */
/** @file rail_gui.h Functions/types etc. related to the rail GUI. */
#ifndef RAIL_GUI_H
#define RAIL_GUI_H
#include "rail_type.h"
void ShowBuildRailToolbar(RailType railtype, int button);
void ReinitGuiAfterToggleElrail(bool disable);
int32 ResetSignalVariant(int32 = 0);
#endif /* RAIL_GUI_H */