(svn r13404) [NoAI] -Change [API CHANGE]: AITile::IsBuildable no longer returns 'true' on road, but only on a halve piece of road (as that is auto-removed). This should make this function return less 'true', and more sane results :)
/* $Id$ */
/** @file ai_industrylist.hpp List all the industries. */
#ifndef AI_INDUSTRYLIST_HPP
#define AI_INDUSTRYLIST_HPP
#include "ai_abstractlist.hpp"
/**
* Creates a list of industries that are currently on the map.
* @ingroup AIList
*/
class AIIndustryList : public AIAbstractList {
public:
static const char *GetClassName() { return "AIIndustryList"; }
AIIndustryList();
};
/**
* Creates a list of industries that accepts a given cargo.
* @ingroup AIList
*/
class AIIndustryList_CargoAccepting : public AIAbstractList {
public:
static const char *GetClassName() { return "AIIndustryList_CargoAccepting"; }
/**
* @param cargo_id The cargo this industry should accept.
*/
AIIndustryList_CargoAccepting(CargoID cargo_id);
};
/**
* Creates a list of industries that can produce a given cargo.
* @note It also contains industries that currently produces 0 units of the cargo.
* @ingroup AIList
*/
class AIIndustryList_CargoProducing : public AIAbstractList {
public:
static const char *GetClassName() { return "AIIndustryList_CargoProducing"; }
/**
* @param cargo_id The cargo this industry should produce.
*/
AIIndustryList_CargoProducing(CargoID cargo_id);
};
#endif /* AI_INDUSTRYLIST_HPP */