(svn r13404) [NoAI] -Change [API CHANGE]: AITile::IsBuildable no longer returns 'true' on road, but only on a halve piece of road (as that is auto-removed). This should make this function return less 'true', and more sane results :)
/* $Id$ */
/** @file ai_settings.hpp Everything to change AI settings. */
#ifndef AI_SETTINGS_HPP
#define AI_SETTINGS_HPP
#include "ai_object.hpp"
/**
* Class that handles all AI settings related functions.
*/
class AISettings : public AIObject {
public:
static const char *GetClassName() { return "AISettings"; }
/**
* Change the minimum amount of time the AI should be put in suspend mode
* when you execute a command. Normally in SP this is 1, and in MP it is
* what ever delay the server has been programmed to delay commands
* (normally between 1 and 5). To give a more 'real' effect to your AI,
* you can control that number here.
* @param ticks The minimum amount of ticks to wait.
* @pre Ticks should be positive. Too big values will influence performance of the AI.
* @note If the number is lower then the MP setting, the MP setting wins.
*/
static void SetCommandDelay(uint ticks);
};
#endif /* AI_SETTINGS_HPP */