(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
/* $Id$ */
/** @file terraform_gui.cpp */
#include "stdafx.h"
#include "openttd.h"
#include "bridge_map.h"
#include "clear_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"
#include "player.h"
#include "tile.h"
#include "gui.h"
#include "window_gui.h"
#include "viewport.h"
#include "gfx.h"
#include "sound.h"
#include "command.h"
#include "vehicle.h"
#include "signs.h"
#include "variables.h"
void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(SND_1F_SPLAT, tile);
} else {
SetRedErrorSquare(_terraform_err_tile);
}
}
/** Scenario editor command that generates desert areas */
static void GenerateDesertArea(TileIndex end, TileIndex start)
{
int size_x, size_y;
int sx = TileX(start);
int sy = TileY(start);
int ex = TileX(end);
int ey = TileY(end);
if (_game_mode != GM_EDITOR) return;
if (ex < sx) Swap(ex, sx);
if (ey < sy) Swap(ey, sy);
size_x = (ex - sx) + 1;
size_y = (ey - sy) + 1;
_generating_world = true;
BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
if (GetTileType(tile) != MP_WATER) {
SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_INVALID : TROPICZONE_DESERT);
DoCommandP(tile, 0, 0, NULL, CMD_LANDSCAPE_CLEAR);
MarkTileDirtyByTile(tile);
}
} END_TILE_LOOP(tile, size_x, size_y, 0);
_generating_world = false;
}
/** Scenario editor command that generates rocky areas */
static void GenerateRockyArea(TileIndex end, TileIndex start)
{
int size_x, size_y;
bool success = false;
int sx = TileX(start);
int sy = TileY(start);
int ex = TileX(end);
int ey = TileY(end);
if (_game_mode != GM_EDITOR) return;
if (ex < sx) Swap(ex, sx);
if (ey < sy) Swap(ey, sy);
size_x = (ex - sx) + 1;
size_y = (ey - sy) + 1;
BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
switch (GetTileType(tile)) {
case MP_CLEAR:
case MP_TREES:
MakeClear(tile, CLEAR_ROCKS, 3);
break;
default: continue;
}
MarkTileDirtyByTile(tile);
success = true;
} END_TILE_LOOP(tile, size_x, size_y, 0);
if (success) SndPlayTileFx(SND_1F_SPLAT, end);
}
/**
* A central place to handle all X_AND_Y dragged GUI functions.
* @param e WindowEvent variable holding in its higher bits (excluding the lower
* 4, since that defined the X_Y drag) the type of action to be performed
* @return Returns true if the action was found and handled, and false otherwise. This
* allows for additional implements that are more local. For example X_Y drag
* of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
**/
bool GUIPlaceProcDragXY(const WindowEvent *e)
{
TileIndex start_tile = e->we.place.starttile;
TileIndex end_tile = e->we.place.tile;
switch (e->we.place.select_proc) {
case DDSP_DEMOLISH_AREA:
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
break;
case DDSP_LEVEL_AREA:
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND);
break;
case DDSP_CREATE_ROCKS:
GenerateRockyArea(end_tile, start_tile);
break;
case DDSP_CREATE_DESERT:
GenerateDesertArea(end_tile, start_tile);
break;
case DDSP_CREATE_WATER:
DoCommandP(end_tile, start_tile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS));
break;
default:
return false;
}
return true;
}
typedef void OnButtonClick(Window *w);
static const uint16 _terraform_keycodes[] = {
'Q',
'W',
'E',
'D',
'U',
'I',
'O',
};
void PlaceProc_DemolishArea(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_DEMOLISH_AREA);
}
static void PlaceProc_RaiseLand(TileIndex tile)
{
DoCommandP(
tile, SLOPE_N, 1, CcTerraform,
CMD_TERRAFORM_LAND | CMD_MSG(STR_0808_CAN_T_RAISE_LAND_HERE)
);
}
static void PlaceProc_LowerLand(TileIndex tile)
{
DoCommandP(
tile, SLOPE_N, 0, CcTerraform,
CMD_TERRAFORM_LAND | CMD_MSG(STR_0809_CAN_T_LOWER_LAND_HERE)
);
}
void PlaceProc_LevelLand(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
}
static void TerraformClick_Lower(Window *w)
{
HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerLand);
}
static void TerraformClick_Raise(Window *w)
{
HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseLand);
}
static void TerraformClick_Level(Window *w)
{
HandlePlacePushButton(w, 6, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
}
static void TerraformClick_Dynamite(Window *w)
{
HandlePlacePushButton(w, 7, ANIMCURSOR_DEMOLISH , VHM_RECT, PlaceProc_DemolishArea);
}
static void TerraformClick_BuyLand(Window *w)
{
HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, VHM_RECT, PlaceProc_BuyLand);
}
static void TerraformClick_Trees(Window *w)
{
/* This button is NOT a place-push-button, so don't treat it as such */
ShowBuildTreesToolbar();
}
static void TerraformClick_PlaceSign(Window *w)
{
HandlePlacePushButton(w, 10, SPR_CURSOR_SIGN, VHM_RECT, PlaceProc_Sign);
}
static OnButtonClick * const _terraform_button_proc[] = {
TerraformClick_Lower,
TerraformClick_Raise,
TerraformClick_Level,
TerraformClick_Dynamite,
TerraformClick_BuyLand,
TerraformClick_Trees,
TerraformClick_PlaceSign,
};
static void TerraformToolbWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT:
DrawWindowWidgets(w);
break;
case WE_CLICK:
if (e->we.click.widget >= 4) _terraform_button_proc[e->we.click.widget - 4](w);
break;
case WE_KEYPRESS: {
uint i;
for (i = 0; i != lengthof(_terraform_keycodes); i++) {
if (e->we.keypress.keycode == _terraform_keycodes[i]) {
e->we.keypress.cont = false;
_terraform_button_proc[i](w);
break;
}
}
break;
}
case WE_PLACE_OBJ:
_place_proc(e->we.place.tile);
return;
case WE_PLACE_DRAG:
VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
break;
case WE_PLACE_MOUSEUP:
if (e->we.place.pt.x != -1) {
switch (e->we.place.select_proc) {
case DDSP_DEMOLISH_AREA:
case DDSP_LEVEL_AREA:
GUIPlaceProcDragXY(e);
break;
}
}
break;
case WE_ABORT_PLACE_OBJ:
w->RaiseButtons();
break;
}
}
static const Widget _terraform_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 145, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS},
{WWT_STICKYBOX, RESIZE_NONE, 7, 146, 157, 0, 13, STR_NULL, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_NONE, 7, 66, 69, 14, 35, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
{ WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
{ WWT_IMGBTN, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
{ WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
{ WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_BUY_LAND, STR_0329_PURCHASE_LAND_FOR_FUTURE},
{ WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_PLANTTREES, STR_0185_PLANT_TREES_PLACE_SIGNS},
{ WWT_IMGBTN, RESIZE_NONE, 7, 136, 157, 14, 35, SPR_IMG_SIGN, STR_0289_PLACE_SIGN},
{ WIDGETS_END},
};
static const WindowDesc _terraform_desc = {
WDP_ALIGN_TBR, 22 + 36, 158, 36, 158, 36,
WC_SCEN_LAND_GEN, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
_terraform_widgets,
TerraformToolbWndProc
};
void ShowTerraformToolbar(Window *link)
{
if (!IsValidPlayer(_current_player)) return;
Window *w = AllocateWindowDescFront(&_terraform_desc, 0);
if (w != NULL && link != NULL) {
/* Align the terraform toolbar under the main toolbar and put the linked
* toolbar to left of it
*/
w->top = 22;
link->left = w->left - link->width;
SetWindowDirty(link);
}
}