namegen.h
author peter1138
Tue, 02 Jan 2007 18:56:03 +0000
changeset 5725 8ad0e96437e0
parent 4919 8ac0256c6009
permissions -rw-r--r--
(svn r7758) -Codechange: Change SpriteGroup pool allocation from 16 items to 512 items at a time, as with a few sets loaded there can easily be 10,000+ items in the pool.
/* $Id$ */

#ifndef NAMEGEN_H
#define NAMEGEN_H

typedef byte TownNameGenerator(char *buf, uint32 seed, const char *last);

extern TownNameGenerator * const _town_name_generators[];

#endif /* NAMEGEN_H */