unmovable.h
author peter1138
Tue, 02 Jan 2007 18:56:03 +0000
changeset 5725 8ad0e96437e0
parent 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r7758) -Codechange: Change SpriteGroup pool allocation from 16 items to 512 items at a time, as with a few sets loaded there can easily be 10,000+ items in the pool.
/* $Id$ */

#ifndef UNMOVABLE_H
#define UNMOVABLE_H

void UpdateCompanyHQ(Player *p, uint score);

#endif /* UNMOVABLE_H */