newgrf_config.h
author Darkvater
Thu, 07 Dec 2006 14:03:55 +0000
changeset 5274 8bb2b6d99ce7
parent 5237 c14c97d7030a
child 5308 bad31e174cc6
permissions -rw-r--r--
(svn r7418) -Codechange/Feature: Put back the 'New Vehicles' button in the vehicle list window. As
things won't fit now because of too many buttons, move 'send to depot' and 'autoreplace'
to a dropdown box (and seperate 'send to depot' and 'send for servicing').
The 'New Vehicles' button shows a list of all engines you have available for that vehicle
type (in case of trains all railtypes). Button is only enabled for global list.
/* $Id$ */

#ifndef NEWGRF_CONFIG_H
#define NEWGRF_CONFIG_H

/* GRF config bit flags */
enum {
	GCF_DISABLED,
	GCF_NOT_FOUND,
	GCF_ACTIVATED,
};

typedef struct GRFConfig {
	char *filename;
	char *name;
	char *info;
	uint32 grfid;

	uint8 flags;
	uint8 md5sum[16];
	uint32 param[0x80];
	uint8 num_params;

	struct GRFConfig *next;
} GRFConfig;

/* First item in list of all scanned NewGRFs */
extern GRFConfig *_all_grfs;

/* First item in list of current GRF set up */
extern GRFConfig *_grfconfig;

/* First item in list of default GRF set up */
extern GRFConfig *_grfconfig_newgame;

void ScanNewGRFFiles(void);
const GRFConfig *FindGRFConfig(uint32 grfid, uint8 *md5sum);
const GRFConfig *GetGRFConfig(uint32 grfid);
void ClearGRFConfigList(GRFConfig *config);
void ResetGRFConfig(bool defaults);
bool IsGoodGRFConfigList(void);
bool FillGRFDetails(GRFConfig *config);

/* In newgrf_gui.c */
void ShowNewGRFSettings(bool editable, bool show_params, GRFConfig **config);

#endif /* NEWGRF_CONFIG_H */