network_gamelist.h
author tron
Sat, 15 Jul 2006 09:21:29 +0000
branch0.4
changeset 10062 8d0e380323b0
parent 9959 984493ab6fff
permissions -rw-r--r--
(svn r5499) Fix a case of an uninitialised variable in r5368 which caused some graphical glitches at foundations (wrong foundation borders, flickering)
This problem only exists in the backport
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */