author | rubidium |
Sat, 26 Apr 2008 20:54:56 +0000 | |
branch | 0.6 |
changeset 10366 | 960aae8c20e2 |
parent 8992 | 4fa931bf2417 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file water.h Functions related to water (management) */ #ifndef WATER_H #define WATER_H void TileLoop_Water(TileIndex tile); bool FloodHalftile(TileIndex t); void ConvertGroundTilesIntoWaterTiles(); void DrawShipDepotSprite(int x, int y, int image); void DrawWaterClassGround(const struct TileInfo *ti); void DrawShoreTile(Slope tileh); void MakeWaterKeepingClass(TileIndex tile, Owner o); void SetWaterClassDependingOnSurroundings(TileIndex t); #endif /* WATER_H */