src/water.h
author rubidium
Sat, 26 Apr 2008 20:54:56 +0000
branch0.6
changeset 10366 960aae8c20e2
parent 8992 4fa931bf2417
permissions -rw-r--r--
(svn r12907) [0.6] -Backport from trunk r12906:
- Fix: Vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (r12906)
[0.6] -Prepare: for 0.6.1-RC1.
/* $Id$ */

/** @file water.h Functions related to water (management) */

#ifndef WATER_H
#define WATER_H

void TileLoop_Water(TileIndex tile);
bool FloodHalftile(TileIndex t);

void ConvertGroundTilesIntoWaterTiles();

void DrawShipDepotSprite(int x, int y, int image);
void DrawWaterClassGround(const struct TileInfo *ti);
void DrawShoreTile(Slope tileh);

void MakeWaterKeepingClass(TileIndex tile, Owner o);
void SetWaterClassDependingOnSurroundings(TileIndex t);

#endif /* WATER_H */