void_map.h
author tron
Sun, 07 May 2006 07:55:05 +0000
changeset 3773 996897ffc8ea
parent 3145 349b745dfbf4
child 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places
/* $Id$ */

#ifndef VOID_MAP_H
#define VOID_MAP_H

static inline void MakeVoid(TileIndex t)
{
	SetTileType(t, MP_VOID);
	SetTileHeight(t, 0);
	_m[t].m1 = 0;
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 0;
	_m[t].extra = 0;
}

#endif