(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
/* $Id$ */
/** @file articulated_vehicles.h */
#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H
uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
void AddArticulatedParts(Vehicle **vl, VehicleType type);
#endif /* ARTICULATED_VEHICLES_H */