ship.h
author truelight
Tue, 10 Apr 2007 09:57:35 +0000
branch0.5
changeset 5483 a0d5f45dbdcf
parent 4725 f7284b86833f
permissions -rw-r--r--
(svn r9584) [0.5] -Backport frmo trunk (r9542, r9565, r9573):
- Fix: when checking for no vehicle on ground-tiles, don't take into account vehicles that are in the air (r9542)
- Feature: add list_patches to console commands; shows all patches and values (r9565)
- Fix: enclose settings names containing spaces with quotes (r9573)
/* $Id$ */

#ifndef SHIP_H
#define SHIP_H

#include "vehicle.h"

void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2);
void RecalcShipStuff(Vehicle *v);

static inline bool IsShipInDepot(const Vehicle* v)
{
	assert(v->type == VEH_Ship);
	return v->u.ship.state == 0x80;
}

static inline bool IsShipInDepotStopped(const Vehicle* v)
{
	return IsShipInDepot(v) && v->vehstatus & VS_STOPPED;
}

#endif /* SHIP_H */