(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable for Houses.
Or, in more simple terms, the check for the animation frame of nearby house.
/* $Id$ */
/** @file unmovable.h Functions related to unmovable objects. */
#ifndef UNMOVABLE_H
#define UNMOVABLE_H
void UpdateCompanyHQ(Player *p, uint score);
#endif /* UNMOVABLE_H */