aircraft.h
author rubidium
Thu, 28 Dec 2006 00:57:56 +0000
changeset 5584 a2beaf8ed3a4
parent 4732 da9d305d1c94
permissions -rw-r--r--
(svn r7586) -Fix (FS#473): remove the Landscaping toolbar option from the Road Construction toolbar in the scenario editor, as there is another Lanscaping GUI in the scenario editor and launching that one could confuse users.
/* $Id$ */

#ifndef AIRCRAFT_H
#define AIRCRAFT_H

#include "station_map.h"
#include "vehicle.h"


static inline bool IsAircraftInHangar(const Vehicle* v)
{
	assert(v->type == VEH_Aircraft);
	return v->vehstatus & VS_HIDDEN && IsHangarTile(v->tile);
}

static inline bool IsAircraftInHangarStopped(const Vehicle* v)
{
	return IsAircraftInHangar(v) && v->vehstatus & VS_STOPPED;
}

uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type);

void CcCloneAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2);
void HandleAircraftEnterHangar(Vehicle *v);

#endif /* AIRCRAFT_H */