tree_map.h
author rubidium
Thu, 28 Dec 2006 00:57:56 +0000
changeset 5584 a2beaf8ed3a4
parent 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r7586) -Fix (FS#473): remove the Landscaping toolbar option from the Road Construction toolbar in the scenario editor, as there is another Lanscaping GUI in the scenario editor and launching that one could confuse users.
/* $Id$ */

#ifndef TREE_MAP_H
#define TREE_MAP_H

#include "macros.h"

typedef enum TreeType {
	TREE_INVALID      = -1,
	TREE_TEMPERATE    = 0,
	TREE_SUB_ARCTIC   = 12,
	TREE_RAINFOREST   = 20,
	TREE_CACTUS       = 27,
	TREE_SUB_TROPICAL = 28,
	TREE_TOYLAND      = 32
} TreeType;

enum {
	TREE_COUNT_TEMPERATE    = TREE_SUB_ARCTIC   - TREE_TEMPERATE,
	TREE_COUNT_SUB_ARCTIC   = TREE_RAINFOREST   - TREE_SUB_ARCTIC,
	TREE_COUNT_RAINFOREST   = TREE_CACTUS       - TREE_RAINFOREST,
	TREE_COUNT_SUB_TROPICAL = TREE_SUB_TROPICAL - TREE_CACTUS,
	TREE_COUNT_TOYLAND      = 9
};

/* ground type, m2 bits 4...5
 * valid densities (bits 6...7) in comments after the enum */
typedef enum TreeGround {
	TREE_GROUND_GRASS       = 0, // 0
	TREE_GROUND_ROUGH       = 1, // 0
	TREE_GROUND_SNOW_DESERT = 2  // 0-3 for snow, 3 for desert
} TreeGround;


static inline TreeType GetTreeType(TileIndex t)
{
	assert(IsTileType(t, MP_TREES));
	return _m[t].m3;
}


static inline TreeGround GetTreeGround(TileIndex t)
{
	assert(IsTileType(t, MP_TREES));
	return GB(_m[t].m2, 4, 2);
}


static inline uint GetTreeDensity(TileIndex t)
{
	assert(IsTileType(t, MP_TREES));
	return GB(_m[t].m2, 6, 2);
}


static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d)
{
	assert(IsTileType(t, MP_TREES)); // XXX incomplete
	SB(_m[t].m2, 4, 2, g);
	SB(_m[t].m2, 6, 2, d);
}


static inline uint GetTreeCount(TileIndex t)
{
	assert(IsTileType(t, MP_TREES));
	return GB(_m[t].m5, 6, 2);
}

static inline void AddTreeCount(TileIndex t, int c)
{
	assert(IsTileType(t, MP_TREES)); // XXX incomplete
	_m[t].m5 += c << 6;
}

static inline void SetTreeCount(TileIndex t, uint c)
{
	assert(IsTileType(t, MP_TREES)); // XXX incomplete
	SB(_m[t].m5, 6, 2, c);
}


static inline uint GetTreeGrowth(TileIndex t)
{
	assert(IsTileType(t, MP_TREES));
	return GB(_m[t].m5, 0, 3);
}

static inline void AddTreeGrowth(TileIndex t, int a)
{
	assert(IsTileType(t, MP_TREES)); // XXX incomplete
	_m[t].m5 += a;
}

static inline void SetTreeGrowth(TileIndex t, uint g)
{
	assert(IsTileType(t, MP_TREES)); // XXX incomplete
	SB(_m[t].m5, 0, 3, g);
}


static inline uint GetTreeCounter(TileIndex t)
{
	assert(IsTileType(t, MP_TREES));
	return GB(_m[t].m2, 0, 4);
}

static inline void AddTreeCounter(TileIndex t, int a)
{
	assert(IsTileType(t, MP_TREES)); // XXX incomplete
	_m[t].m2 += a;
}

static inline void SetTreeCounter(TileIndex t, uint c)
{
	assert(IsTileType(t, MP_TREES)); // XXX incomplete
	SB(_m[t].m2, 0, 4, c);
}


static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
{
	SetTileType(t, MP_TREES);
	SetTileOwner(t, OWNER_NONE);
	_m[t].m2 = density << 6 | ground << 4 | 0;
	_m[t].m3 = type;
	_m[t].m4 = 0 << 5 | 0 << 2;
	_m[t].m5 = count << 6 | growth;
}

#endif /* TREE_MAP_H */