roadveh.h
author rubidium
Sat, 30 Dec 2006 00:46:48 +0000
changeset 5679 a478b04c1fd0
parent 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r7632) -Codechange: several small code cleanups of texteff, like moving magic values and defines to an enum and fix coding/documentation style.
-Codechange: make DeleteAnimatedTile a little clearer (pv2b).
/* $Id$ */

#ifndef ROADVEH_H
#define ROADVEH_H

#include "vehicle.h"


static inline bool IsRoadVehInDepot(const Vehicle* v)
{
	assert(v->type == VEH_Road);
	return v->u.road.state == 254;
}

static inline bool IsRoadVehInDepotStopped(const Vehicle* v)
{
	return IsRoadVehInDepot(v) && v->vehstatus & VS_STOPPED;
}

void CcCloneRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);

#endif /* ROADVEH_H */