docs/tileh.png
author glx
Thu, 05 Jun 2008 20:54:52 +0000
changeset 10839 a62547c31fdb
parent 0 29654efe3188
permissions -rw-r--r--
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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