music_gui.c
author KUDr
Sun, 31 Dec 2006 23:48:04 +0000
branchcustombridgeheads
changeset 5618 a7db50b9f817
parent 5296 6a4aaa66eed3
child 5408 1ed4ede56477
permissions -rw-r--r--
(svn r7710) [cbh] - Fix: [YAPF] one more assert fixed. Call from the TrainController() added by (r7705) has broken YAPF because it was called when vehicle was already on the next tile (with cbh choice). Before it was always called before the train entered tile with choice.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "window.h"
#include "gfx.h"
#include "sound.h"
#include "hal.h"
#include "macros.h"
#include "variables.h"
#include "music.h"

static byte _music_wnd_cursong;
static bool _song_is_active;
static byte _cur_playlist[NUM_SONGS_PLAYLIST];



static byte _playlist_all[] = {
	1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 0
};

static byte _playlist_old_style[] = {
	1, 8, 2, 9, 14, 15, 19, 13, 0
};

static byte _playlist_new_style[] = {
	6, 11, 10, 17, 21, 18, 5, 0
};

static byte _playlist_ezy_street[] = {
	12, 7, 16, 3, 20, 4, 0
};

static byte * const _playlists[] = {
	_playlist_all,
	_playlist_old_style,
	_playlist_new_style,
	_playlist_ezy_street,
	msf.custom_1,
	msf.custom_2,
};

static void SkipToPrevSong(void)
{
	byte *b = _cur_playlist;
	byte *p = b;
	byte t;

	if (b[0] == 0) return; // empty playlist

	do p++; while (p[0] != 0); // find the end

	t = *--p; // and copy the bytes
	while (p != b) {
		p--;
		p[1] = p[0];
	}
	*b = t;

	_song_is_active = false;
}

static void SkipToNextSong(void)
{
	byte* b = _cur_playlist;
	byte t;

	t = b[0];
	if (t != 0) {
		while (b[1] != 0) {
			b[0] = b[1];
			b++;
		}
		b[0] = t;
	}

	_song_is_active = false;
}

static void MusicVolumeChanged(byte new_vol)
{
	_music_driver->set_volume(new_vol);
}

static void DoPlaySong(void)
{
	char filename[256];
	snprintf(filename, sizeof(filename), "%s%s",
		_paths.gm_dir, origin_songs_specs[_music_wnd_cursong - 1].filename);
	_music_driver->play_song(filename);
}

static void DoStopMusic(void)
{
	_music_driver->stop_song();
}

static void SelectSongToPlay(void)
{
	uint i = 0;
	uint j = 0;
	char filename[256];

	memset(_cur_playlist, 0, sizeof(_cur_playlist));
	do {
		if (_playlists[msf.playlist][i] != 0) {  // Don't evaluate playlist terminator
			snprintf(filename, sizeof(filename),  "%s%s",
				_paths.gm_dir, origin_songs_specs[(_playlists[msf.playlist][i]) - 1].filename);

			/* we are now checking for the existence of that file prior
			 * to add it to the list of available songs */
			if (FileExists(filename)) {
				_cur_playlist[j] = _playlists[msf.playlist][i];
				j++;
			}
		}
	} while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1);

	if (msf.shuffle) {
		i = 500;
		do {
			uint32 r = InteractiveRandom();
			byte *a = &_cur_playlist[GB(r, 0, 5)];
			byte *b = &_cur_playlist[GB(r, 8, 5)];

			if (*a != 0 && *b != 0) {
				byte t = *a;
				*a = *b;
				*b = t;
			}
		} while (--i);
	}
}

static void StopMusic(void)
{
	_music_wnd_cursong = 0;
	DoStopMusic();
	_song_is_active = false;
	InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
}

static void PlayPlaylistSong(void)
{
	if (_cur_playlist[0] == 0) {
		SelectSongToPlay();
		/* if there is not songs in the playlist, it may indicate
		 * no file on the gm folder, or even no gm folder.
		 * Stop the playback, then */
		if (_cur_playlist[0] == 0) {
			_song_is_active = false;
			_music_wnd_cursong = 0;
			msf.playing = false;
			return;
		}
	}
	_music_wnd_cursong = _cur_playlist[0];
	DoPlaySong();
	_song_is_active = true;

	InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
}

void ResetMusic(void)
{
	_music_wnd_cursong = 1;
	DoPlaySong();
}

void MusicLoop(void)
{
	if (!msf.playing && _song_is_active) {
		StopMusic();
	} else if (msf.playing && !_song_is_active) {
		PlayPlaylistSong();
	}

	if (!_song_is_active) return;

	if (!_music_driver->is_song_playing()) {
		if (_game_mode != GM_MENU) {
			StopMusic();
			SkipToNextSong();
			PlayPlaylistSong();
		} else {
			ResetMusic();
		}
	}
}

static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		const byte* p;
		uint i;
		int y;

		SetWindowWidgetDisabledState(w, 11, msf.playlist <= 3);
		LowerWindowWidget(w, 3);
		LowerWindowWidget(w, 4);
		DrawWindowWidgets(w);

		GfxFillRect(3, 23, 3+177,23+191,0);
		GfxFillRect(251, 23, 251+177,23+191,0);

		DrawStringCentered(92, 15, STR_01EE_TRACK_INDEX, 0);

		SetDParam(0, STR_01D5_ALL + msf.playlist);
		DrawStringCentered(340, 15, STR_01EF_PROGRAM, 0);

		for (i = 1; i <= NUM_SONGS_AVAILABLE; i++) {
			SetDParam(0, i);
			SetDParam(2, i);
			SetDParam(1, SPECSTR_SONGNAME);
			DrawString(4, 23+(i-1)*6, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
		}

		for (i = 0; i != 6; i++) {
			DrawStringCentered(216, 45 + i * 8, STR_01D5_ALL + i, (i == msf.playlist) ? 0xC : 0x10);
		}

		DrawStringCentered(216, 45+8*6+16, STR_01F0_CLEAR, 0);
#if 0
		DrawStringCentered(216, 45 + 8 * 6 + 16 * 2, STR_01F1_SAVE, 0);
#endif

		y = 23;
		for (p = _playlists[msf.playlist], i = 0; (i = *p) != 0; p++) {
			SetDParam(0, i);
			SetDParam(1, SPECSTR_SONGNAME);
			SetDParam(2, i);
			DrawString(252, y, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
			y += 6;
		}
		break;
	}

	case WE_CLICK:
		switch (e->we.click.widget) {
		case 3: { // add to playlist
			int y = (e->we.click.pt.y - 23) / 6;
			uint i;
			byte *p;

			if (msf.playlist < 4) return;
			if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;

			p = _playlists[msf.playlist];
			for (i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
				if (p[i] == 0) {
					p[i] = y + 1;
					p[i + 1] = 0;
					SetWindowDirty(w);
					SelectSongToPlay();
					break;
				}
			}
		} break;

		case 4: { // remove from playlist
			int y = (e->we.click.pt.y - 23) / 6;
			uint i;
			byte *p;

			if (msf.playlist < 4) return;
			if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;

			p = _playlists[msf.playlist];
			for (i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
				p[i] = p[i + 1];
				}

			SetWindowDirty(w);
			SelectSongToPlay();
		} break;

		case 11: // clear
			_playlists[msf.playlist][0] = 0;
			SetWindowDirty(w);
			StopMusic();
			SelectSongToPlay();
			break;

#if 0
		case 12: // save
			ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
			break;
#endif

		case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */
			msf.playlist = e->we.click.widget - 5;
			SetWindowDirty(w);
			InvalidateWindow(WC_MUSIC_WINDOW, 0);
			StopMusic();
			SelectSongToPlay();
			break;
		}
		break;
	}
}

static const Widget _music_track_selection_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                         STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   431,     0,    13, STR_01EB_MUSIC_PROGRAM_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   431,    14,   217, 0x0,                              STR_NULL},
{      WWT_PANEL,   RESIZE_NONE,    14,     2,   181,    22,   215, 0x0,                              STR_01FA_CLICK_ON_MUSIC_TRACK_TO},
{      WWT_PANEL,   RESIZE_NONE,    14,   250,   429,    22,   215, 0x0,                              STR_CLICK_ON_TRACK_TO_REMOVE},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    44,    51, 0x0,                              STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    52,    59, 0x0,                              STR_01F4_SELECT_OLD_STYLE_MUSIC},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    60,    67, 0x0,                              STR_01F5_SELECT_NEW_STYLE_MUSIC},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    68,    75, 0x0,                              STR_0330_SELECT_EZY_STREET_STYLE},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    76,    83, 0x0,                              STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    84,    91, 0x0,                              STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,   108,   115, 0x0,                              STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1},
#if 0
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,   124,   131, 0x0,                              STR_01F9_SAVE_MUSIC_SETTINGS},
#endif
{   WIDGETS_END},
};

static const WindowDesc _music_track_selection_desc = {
	104, 131, 432, 218,
	WC_MUSIC_TRACK_SELECTION,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_music_track_selection_widgets,
	MusicTrackSelectionWndProc
};

static void ShowMusicTrackSelection(void)
{
	AllocateWindowDescFront(&_music_track_selection_desc, 0);
}

static void MusicWindowWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		uint i;
		StringID str;

		RaiseWindowWidget(w, 7);
		RaiseWindowWidget(w, 9);
		DrawWindowWidgets(w);

		GfxFillRect(187, 16, 200, 33, 0);

		for (i = 0; i != 8; i++) {
			int color = 0xD0;
			if (i > 4) {
				color = 0xBF;
				if (i > 6) {
					color = 0xB8;
				}
			}
			GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color);
		}

		GfxFillRect(60, 46, 239, 52, 0);

		if (_song_is_active == 0 || _music_wnd_cursong == 0) {
			str = STR_01E3;
		} else {
			SetDParam(0, _music_wnd_cursong);
			str = (_music_wnd_cursong < 10) ? STR_01E4_0 : STR_01E5;
		}
		DrawString(62, 46, str, 0);

		str = STR_01E6;
		if (_song_is_active != 0 && _music_wnd_cursong != 0) {
			str = STR_01E7;
			SetDParam(0, SPECSTR_SONGNAME);
			SetDParam(1, _music_wnd_cursong);
		}
		DrawStringCentered(155, 46, str, 0);


		DrawString(60, 38, STR_01E8_TRACK_XTITLE, 0);

		for (i = 0; i != 6; i++) {
			DrawStringCentered(25 + i * 50, 59, STR_01D5_ALL + i, msf.playlist == i ? 0xC : 0x10);
		}

		DrawStringCentered(31, 43, STR_01E9_SHUFFLE, (msf.shuffle ? 0xC : 0x10));
		DrawStringCentered(269, 43, STR_01EA_PROGRAM, 0);
		DrawStringCentered(141, 15, STR_01DB_MUSIC_VOLUME, 0);
		DrawStringCentered(141, 29, STR_01DD_MIN_MAX, 0);
		DrawStringCentered(247, 15, STR_01DC_EFFECTS_VOLUME, 0);
		DrawStringCentered(247, 29, STR_01DD_MIN_MAX, 0);

		DrawFrameRect(108, 23, 174, 26, 14, FR_LOWERED);
		DrawFrameRect(214, 23, 280, 26, 14, FR_LOWERED);

		DrawFrameRect(
			108 + msf.music_vol / 2, 22, 111 + msf.music_vol / 2, 28, 14, 0
		);

		DrawFrameRect(
			214 + msf.effect_vol / 2, 22, 217 + msf.effect_vol / 2, 28, 14, 0
		);
	} break;

	case WE_CLICK:
		switch (e->we.click.widget) {
		case 2: // skip to prev
			if (!_song_is_active)
				return;
			SkipToPrevSong();
			break;
		case 3: // skip to next
			if (!_song_is_active)
				return;
			SkipToNextSong();
			break;
		case 4: // stop playing
			msf.playing = false;
			break;
		case 5: // start playing
			msf.playing = true;
			break;
		case 6:{ // volume sliders
			byte *vol,new_vol;
			int x = e->we.click.pt.x - 88;

			if (x < 0)
				return;

			vol = &msf.music_vol;
			if (x >= 106) {
				vol = &msf.effect_vol;
				x -= 106;
			}

			new_vol = min(max(x-21,0)*2,127);
			if (new_vol != *vol) {
				*vol = new_vol;
				if (vol == &msf.music_vol)
					MusicVolumeChanged(new_vol);
				SetWindowDirty(w);
			}

			_left_button_clicked = false;
		} break;
		case 10: //toggle shuffle
			msf.shuffle ^= 1;
			StopMusic();
			SelectSongToPlay();
			break;
		case 11: //show track selection
			ShowMusicTrackSelection();
			break;
		case 12: case 13: case 14: case 15: case 16: case 17: // playlist
			msf.playlist = e->we.click.widget - 12;
			SetWindowDirty(w);
			InvalidateWindow(WC_MUSIC_TRACK_SELECTION, 0);
			StopMusic();
			SelectSongToPlay();
			break;
		}
		break;

	case WE_MOUSELOOP:
		InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 7);
		break;
	}

}

static const Widget _music_window_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   299,     0,    13, STR_01D2_JAZZ_JUKEBOX, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,     0,    21,    14,    35, SPR_IMG_SKIP_TO_PREV,  STR_01DE_SKIP_TO_PREVIOUS_TRACK},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    22,    43,    14,    35, SPR_IMG_SKIP_TO_NEXT,  STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    44,    65,    14,    35, SPR_IMG_STOP_MUSIC,    STR_01E0_STOP_PLAYING_MUSIC},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    66,    87,    14,    35, SPR_IMG_PLAY_MUSIC,    STR_01E1_START_PLAYING_MUSIC},
{      WWT_PANEL,   RESIZE_NONE,    14,    88,   299,    14,    35, 0x0,                   STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC},
{      WWT_PANEL,   RESIZE_NONE,    14,   186,   201,    15,    34, 0x0,                   STR_NULL},
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   299,    36,    57, 0x0,                   STR_NULL},
{      WWT_PANEL,   RESIZE_NONE,    14,    59,   240,    45,    53, 0x0,                   STR_NULL},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,     6,    55,    42,    49, 0x0,                   STR_01FB_TOGGLE_PROGRAM_SHUFFLE},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   244,   293,    42,    49, 0x0,                   STR_01FC_SHOW_MUSIC_TRACK_SELECTION},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,     0,    49,    58,    65, 0x0,                   STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,    50,    99,    58,    65, 0x0,                   STR_01F4_SELECT_OLD_STYLE_MUSIC},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   100,   149,    58,    65, 0x0,                   STR_01F5_SELECT_NEW_STYLE_MUSIC},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   150,   199,    58,    65, 0x0,                   STR_0330_SELECT_EZY_STREET_STYLE},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   200,   249,    58,    65, 0x0,                   STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   250,   299,    58,    65, 0x0,                   STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{   WIDGETS_END},
};

static const WindowDesc _music_window_desc = {
	0, 22, 300, 66,
	WC_MUSIC_WINDOW,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_music_window_widgets,
	MusicWindowWndProc
};

void ShowMusicWindow(void)
{
	AllocateWindowDescFront(&_music_window_desc, 0);
}