newgrf_station.c
author KUDr
Sun, 31 Dec 2006 23:48:04 +0000
branchcustombridgeheads
changeset 5618 a7db50b9f817
parent 5592 fd60d4ecc921
permissions -rw-r--r--
(svn r7710) [cbh] - Fix: [YAPF] one more assert fixed. Call from the TrainController() added by (r7705) has broken YAPF because it was called when vehicle was already on the next tile (with cbh choice). Before it was always called before the train entered tile with choice.
/* $Id$ */

/** @file newgrf_station.c Functions for dealing with station classes and custom stations. */

#include "stdafx.h"
#include "openttd.h"
#include "variables.h"
#include "functions.h"
#include "debug.h"
#include "sprite.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "station.h"
#include "station_map.h"
#include "newgrf.h"
#include "newgrf_callbacks.h"
#include "newgrf_station.h"
#include "newgrf_spritegroup.h"
#include "date.h"

static StationClass station_classes[STAT_CLASS_MAX];

enum {
	MAX_SPECLIST = 255,
};

/**
 * Reset station classes to their default state.
 * This includes initialising the Default and Waypoint classes with an empty
 * entry, for standard stations and waypoints.
 */
void ResetStationClasses(void)
{
	StationClassID i;
	for (i = 0; i < STAT_CLASS_MAX; i++) {
		station_classes[i].id = 0;
		station_classes[i].name = STR_EMPTY;
		station_classes[i].stations = 0;

		free(station_classes[i].spec);
		station_classes[i].spec = NULL;
	}

	// Set up initial data
	station_classes[0].id = 'DFLT';
	station_classes[0].name = STR_STAT_CLASS_DFLT;
	station_classes[0].stations = 1;
	station_classes[0].spec = malloc(sizeof(*station_classes[0].spec));
	station_classes[0].spec[0] = NULL;

	station_classes[1].id = 'WAYP';
	station_classes[1].name = STR_STAT_CLASS_WAYP;
	station_classes[1].stations = 1;
	station_classes[1].spec = malloc(sizeof(*station_classes[1].spec));
	station_classes[1].spec[0] = NULL;
}

/**
 * Allocate a station class for the given class id.
 * @param classid A 32 bit value identifying the class.
 * @return Index into station_classes of allocated class.
 */
StationClassID AllocateStationClass(uint32 class)
{
	StationClassID i;

	for (i = 0; i < STAT_CLASS_MAX; i++) {
		if (station_classes[i].id == class) {
			// ClassID is already allocated, so reuse it.
			return i;
		} else if (station_classes[i].id == 0) {
			// This class is empty, so allocate it to the ClassID.
			station_classes[i].id = class;
			return i;
		}
	}

	grfmsg(2, "StationClassAllocate: already allocated %d classes, using default", STAT_CLASS_MAX);
	return STAT_CLASS_DFLT;
}

/** Set the name of a custom station class */
void SetStationClassName(StationClassID sclass, StringID name)
{
	assert(sclass < STAT_CLASS_MAX);
	station_classes[sclass].name = name;
}

/** Retrieve the name of a custom station class */
StringID GetStationClassName(StationClassID sclass)
{
	assert(sclass < STAT_CLASS_MAX);
	return station_classes[sclass].name;
}

/** Build a list of station class name StringIDs to use in a dropdown list
 * @return Pointer to a (static) array of StringIDs
 */
StringID *BuildStationClassDropdown(void)
{
	/* Allow room for all station classes, plus a terminator entry */
	static StringID names[STAT_CLASS_MAX + 1];
	uint i;

	/* Add each name */
	for (i = 0; i < STAT_CLASS_MAX && station_classes[i].id != 0; i++) {
		names[i] = station_classes[i].name;
	}
	/* Terminate the list */
	names[i] = INVALID_STRING_ID;

	return names;
}

/**
 * Get the number of station classes in use.
 * @return Number of station classes.
 */
uint GetNumStationClasses(void)
{
	uint i;
	for (i = 0; i < STAT_CLASS_MAX && station_classes[i].id != 0; i++);
	return i;
}

/**
 * Return the number of stations for the given station class.
 * @param sclass Index of the station class.
 * @return Number of stations in the class.
 */
uint GetNumCustomStations(StationClassID sclass)
{
	assert(sclass < STAT_CLASS_MAX);
	return station_classes[sclass].stations;
}

/**
 * Tie a station spec to its station class.
 * @param spec The station spec.
 */
void SetCustomStationSpec(StationSpec *statspec)
{
	StationClass *station_class;
	int i;

	/* If the station has already been allocated, don't reallocate it. */
	if (statspec->allocated) return;

	assert(statspec->sclass < STAT_CLASS_MAX);
	station_class = &station_classes[statspec->sclass];

	i = station_class->stations++;
	station_class->spec = realloc(station_class->spec, station_class->stations * sizeof(*station_class->spec));

	station_class->spec[i] = statspec;
	statspec->allocated = true;
}

/**
 * Retrieve a station spec from a class.
 * @param sclass Index of the station class.
 * @param station The station index with the class.
 * @return The station spec.
 */
const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station)
{
	assert(sclass < STAT_CLASS_MAX);
	if (station < station_classes[sclass].stations)
		return station_classes[sclass].spec[station];

	// If the custom station isn't defined any more, then the GRF file
	// probably was not loaded.
	return NULL;
}


const StationSpec *GetCustomStationSpecByGrf(uint32 grfid, byte localidx)
{
	StationClassID i;
	uint j;

	for (i = STAT_CLASS_DFLT; i < STAT_CLASS_MAX; i++) {
		for (j = 0; j < station_classes[i].stations; j++) {
			const StationSpec *statspec = station_classes[i].spec[j];
			if (statspec == NULL) continue;
			if (statspec->grfid == grfid && statspec->localidx == localidx) return statspec;
		}
	}

	return NULL;
}


/* Evaluate a tile's position within a station, and return the result a bitstuffed format.
 * if not centred: .TNLcCpP, if centred: .TNL..CP
 * T = Tile layout number (GetStationGfx), N = Number of platforms, L = Length of platforms
 * C = Current platform number from start, c = from end
 * P = Position along platform from start, p = from end
 * if centred, C/P start from the centre and c/p are not available.
 */
uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred)
{
	uint32 retval = 0;

	if (axis == AXIS_X) {
		intswap(platforms, length);
		intswap(x, y);
	}

	/* Limit our sizes to 4 bits */
	platforms = min(15, platforms);
	length    = min(15, length);
	x = min(15, x);
	y = min(15, y);
	if (centred) {
		x -= platforms / 2;
		y -= length / 2;
		SB(retval,  0, 4, y & 0xF);
		SB(retval,  4, 4, x & 0xF);
	} else {
		SB(retval,  0, 4, y);
		SB(retval,  4, 4, length - y - 1);
		SB(retval,  8, 4, x);
		SB(retval, 12, 4, platforms - x - 1);
	}
	SB(retval, 16, 4, length);
	SB(retval, 20, 4, platforms);
	SB(retval, 24, 4, tile);

	return retval;
}


/* Find the end of a railway station, from the tile, in the direction of delta.
 * If check_type is set, we stop if the custom station type changes.
 * If check_axis is set, we stop if the station direction changes.
 */
static TileIndex FindRailStationEnd(TileIndex tile, TileIndexDiff delta, bool check_type, bool check_axis)
{
	bool waypoint;
	byte orig_type = 0;
	Axis orig_axis = AXIS_X;

	waypoint = IsTileType(tile, MP_RAILWAY);

	if (waypoint) {
		if (check_axis) orig_axis = GetWaypointAxis(tile);
	} else {
		if (check_type) orig_type = GetCustomStationSpecIndex(tile);
		if (check_axis) orig_axis = GetRailStationAxis(tile);
	}

	while (true) {
		TileIndex new_tile = TILE_ADD(tile, delta);

		if (waypoint) {
			if (!IsTileType(new_tile, MP_RAILWAY)) break;
			if (!IsRailWaypoint(new_tile)) break;
			if (check_axis && GetWaypointAxis(new_tile) != orig_axis) break;
		} else {
			if (!IsRailwayStationTile(new_tile)) break;
			if (check_type && GetCustomStationSpecIndex(new_tile) != orig_type) break;
			if (check_axis && GetRailStationAxis(new_tile) != orig_axis) break;
		}

		tile = new_tile;
	}
	return tile;
}


static uint32 GetPlatformInfoHelper(TileIndex tile, bool check_type, bool check_axis, bool centred)
{
	int tx = TileX(tile);
	int ty = TileY(tile);
	int sx = TileX(FindRailStationEnd(tile, TileDiffXY(-1,  0), check_type, check_axis));
	int sy = TileY(FindRailStationEnd(tile, TileDiffXY( 0, -1), check_type, check_axis));
	int ex = TileX(FindRailStationEnd(tile, TileDiffXY( 1,  0), check_type, check_axis)) + 1;
	int ey = TileY(FindRailStationEnd(tile, TileDiffXY( 0,  1), check_type, check_axis)) + 1;
	Axis axis = IsTileType(tile, MP_RAILWAY) ? GetWaypointAxis(tile) : GetRailStationAxis(tile);

	tx -= sx; ex -= sx;
	ty -= sy; ey -= sy;

	return GetPlatformInfo(axis, IsTileType(tile, MP_RAILWAY) ? 2 : GetStationGfx(tile), ex, ey, tx, ty, centred);
}


static uint32 GetRailContinuationInfo(TileIndex tile)
{
	/* Tile offsets and exit dirs for X axis */
	static Direction x_dir[8] = { DIR_SW, DIR_NE, DIR_SE, DIR_NW, DIR_S, DIR_E, DIR_W, DIR_N };
	static DiagDirection x_exits[8] = { DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SW, DIAGDIR_NE };

	/* Tile offsets and exit dirs for Y axis */
	static Direction y_dir[8] = { DIR_SE, DIR_NW, DIR_SW, DIR_NE, DIR_S, DIR_W, DIR_E, DIR_N };
	static DiagDirection y_exits[8] = { DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_NW };

	Axis axis = IsTileType(tile, MP_RAILWAY) ? GetWaypointAxis(tile) : GetRailStationAxis(tile);

	/* Choose appropriate lookup table to use */
	Direction *dir = axis == AXIS_X ? x_dir : y_dir;
	DiagDirection *diagdir = axis == AXIS_X ? x_exits : y_exits;

	uint32 res = 0;
	uint i;

	for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) {
		uint32 ts = GetTileTrackStatus(tile + TileOffsByDir(*dir), TRANSPORT_RAIL);
		if (ts != 0) {
			/* If there is any track on the tile, set the bit in the second byte */
			SETBIT(res, i + 8);

			/* If any track reaches our exit direction, set the bit in the lower byte */
			if (ts & DiagdirReachesTracks(*diagdir)) SETBIT(res, i);
		}
	}

	return res;
}


/* Station Resolver Functions */
static uint32 StationGetRandomBits(const ResolverObject *object)
{
	const Station *st = object->u.station.st;
	const TileIndex tile = object->u.station.tile;
	return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16);
}


static uint32 StationGetTriggers(const ResolverObject *object)
{
	const Station *st = object->u.station.st;
	return st == NULL ? 0 : st->waiting_triggers;
}


static void StationSetTriggers(const ResolverObject *object, int triggers)
{
	Station *st = (Station*)object->u.station.st;
	assert(st != NULL);
	st->waiting_triggers = triggers;
}


static uint32 StationGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
{
	const Station *st = object->u.station.st;
	TileIndex tile = object->u.station.tile;

	if (st == NULL) {
		/* Station does not exist, so we're in a purchase list */
		switch (variable) {
			case 0x40:
			case 0x41:
			case 0x46:
			case 0x47:
			case 0x49: return 0x2110000;       /* Platforms, tracks & position */
			case 0x42: return 0;               /* Rail type (XXX Get current type from GUI?) */
			case 0x43: return _current_player; /* Station owner */
			case 0x44: return 2;               /* PBS status */
			case 0xFA: return max(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0); /* Build date */
		}

		*available = false;
		return -1;
	}

	switch (variable) {
		/* Calculated station variables */
		case 0x40: return GetPlatformInfoHelper(tile, false, false, false);
		case 0x41: return GetPlatformInfoHelper(tile, true,  false, false);
		case 0x42: /* Terrain and rail type */
			return ((_opt.landscape == LT_HILLY && GetTileZ(tile) > _opt.snow_line) ? 4 : 0) |
			       (GetRailType(tile) << 8);
		case 0x43: return st->owner; /* Station owner */
		case 0x44: return 2;         /* PBS status */
		case 0x45: return GetRailContinuationInfo(tile);
		case 0x46: return GetPlatformInfoHelper(tile, false, false, true);
		case 0x47: return GetPlatformInfoHelper(tile, true,  false, true);
		case 0x48: { /* Accepted cargo types */
			CargoID cargo_type;
			uint32 value = 0;

			for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
				if (HASBIT(st->goods[cargo_type].waiting_acceptance, 15)) SETBIT(value, cargo_type);
			}
			return value;
		}
		case 0x49: return GetPlatformInfoHelper(tile, false, true, false);

		/* Variables which use the parameter */
		case 0x60: return GB(st->goods[parameter].waiting_acceptance, 0, 12);
		case 0x61: return st->goods[parameter].days_since_pickup;
		case 0x62: return st->goods[parameter].rating;
		case 0x63: return st->goods[parameter].enroute_time;
		case 0x64: return st->goods[parameter].last_speed | (st->goods[parameter].last_age << 8);
		case 0x65: return GB(st->goods[parameter].waiting_acceptance, 12, 4);

		/* General station properties */
		case 0x82: return 50;
		case 0x84: return st->string_id;
		case 0x86: return 0;
		case 0x8A: return st->had_vehicle_of_type;
		case 0xF0: return st->facilities;
		case 0xF1: return st->airport_type;
		case 0xF2: return st->truck_stops->status;
		case 0xF3: return st->bus_stops->status;
		case 0xF6: return st->airport_flags;
		case 0xF7: return GB(st->airport_flags, 8, 8);
		case 0xFA: return max(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0);
	}

	/* Handle cargo variables (deprecated) */
	if (variable >= 0x8C && variable <= 0xEC) {
		const GoodsEntry *g = &st->goods[GB(variable - 0x8C, 3, 4)];
		switch (GB(variable - 0x8C, 0, 3)) {
			case 0: return g->waiting_acceptance;
			case 1: return GB(g->waiting_acceptance, 8, 8);
			case 2: return g->days_since_pickup;
			case 3: return g->rating;
			case 4: return g->enroute_from;
			case 5: return g->enroute_time;
			case 6: return g->last_speed;
			case 7: return g->last_age;
		}
	}

	DEBUG(grf, 1, "Unhandled station property 0x%X", variable);

	*available = false;
	return -1;
}


static const SpriteGroup *StationResolveReal(const ResolverObject *object, const SpriteGroup *group)
{
	const Station *st = object->u.station.st;
	const StationSpec *statspec = object->u.station.statspec;
	uint set;

	uint cargo = 0;
	CargoID cargo_type = object->u.station.cargo_type;

	if (st == NULL || statspec->sclass == STAT_CLASS_WAYP) {
		return group->g.real.loading[0];
	}

	switch (cargo_type) {
		case GC_INVALID:
		case GC_DEFAULT_NA:
		case GC_PURCHASE:
			cargo = 0;
			break;

		case GC_DEFAULT:
			for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
				cargo += GB(st->goods[cargo_type].waiting_acceptance, 0, 12);
			}
			break;

		default:
			cargo = GB(st->goods[_local_cargo_id_ctype[cargo_type]].waiting_acceptance, 0, 12);
			break;
	}

	if (HASBIT(statspec->flags, 1)) cargo /= (st->trainst_w + st->trainst_h);
	cargo = min(0xfff, cargo);

	if (cargo > statspec->cargo_threshold) {
		if (group->g.real.num_loading > 0) {
			set = ((cargo - statspec->cargo_threshold) * group->g.real.num_loading) / (4096 - statspec->cargo_threshold);
			return group->g.real.loading[set];
		}
	} else {
		if (group->g.real.num_loaded > 0) {
			set = (cargo * group->g.real.num_loaded) / (statspec->cargo_threshold + 1);
			return group->g.real.loaded[set];
		}
	}

	return group->g.real.loading[0];
}


static void NewStationResolver(ResolverObject *res, const StationSpec *statspec, const Station *st, TileIndex tile)
{
	res->GetRandomBits = StationGetRandomBits;
	res->GetTriggers   = StationGetTriggers;
	res->SetTriggers   = StationSetTriggers;
	res->GetVariable   = StationGetVariable;
	res->ResolveReal   = StationResolveReal;

	res->u.station.st       = st;
	res->u.station.statspec = statspec;
	res->u.station.tile     = tile;

	res->callback        = 0;
	res->callback_param1 = 0;
	res->callback_param2 = 0;
	res->last_value      = 0;
	res->trigger         = 0;
	res->reseed          = 0;
}

static const SpriteGroup *ResolveStation(const StationSpec *statspec, const Station *st, ResolverObject *object)
{
	const SpriteGroup *group;
	CargoID ctype = GC_DEFAULT_NA;

	if (st == NULL) {
		/* No station, so we are in a purchase list */
		ctype = GC_PURCHASE;
	} else {
		CargoID cargo;

		/* Pick the first cargo that we have waiting */
		for (cargo = 0; cargo < NUM_GLOBAL_CID; cargo++) {
			CargoID lcid = _local_cargo_id_ctype[cargo];
			if (lcid != CT_INVALID && statspec->spritegroup[cargo] != NULL && GB(st->goods[lcid].waiting_acceptance, 0, 12) != 0) {
				ctype = cargo;
				break;
			}
		}
	}

	group = statspec->spritegroup[ctype];
	if (group == NULL) {
		ctype = GC_DEFAULT;
		group = statspec->spritegroup[ctype];
	}

	if (group == NULL) return NULL;

	/* Remember the cargo type we've picked */
	object->u.station.cargo_type = ctype;

	return Resolve(group, object);
}

SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile)
{
	const SpriteGroup *group;
	ResolverObject object;

	NewStationResolver(&object, statspec, st, tile);

	group = ResolveStation(statspec, st, &object);
	if (group == NULL || group->type != SGT_RESULT) return 0;
	return group->g.result.sprite - 0x42D;
}


SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Station *st, TileIndex tile)
{
	const SpriteGroup *group;
	ResolverObject object;

	NewStationResolver(&object, statspec, st, tile);
	object.callback_param1 = 1; /* Indicate we are resolving the ground sprite */

	group = ResolveStation(statspec, st, &object);
	if (group == NULL || group->type != SGT_RESULT) return 0;
	return group->g.result.sprite - 0x42D;
}


uint16 GetStationCallback(uint16 callback, uint32 param1, uint32 param2, const StationSpec *statspec, const Station *st, TileIndex tile)
{
	const SpriteGroup *group;
	ResolverObject object;

	NewStationResolver(&object, statspec, st, tile);

	object.callback        = callback;
	object.callback_param1 = param1;
	object.callback_param2 = param2;

	group = ResolveStation(statspec, st, &object);
	if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
	return group->g.callback.result;
}


/**
 * Allocate a StationSpec to a Station. This is called once per build operation.
 * @param spec StationSpec to allocate.
 * @param st Station to allocate it to.
 * @param exec Whether to actually allocate the spec.
 * @return Index within the Station's spec list, or -1 if the allocation failed.
 */
int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec)
{
	uint i;

	if (statspec == NULL) return 0;

	/* Check if this spec has already been allocated */
	for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) {
		if (st->speclist[i].spec == statspec) return i;
	}

	for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) {
		if (st->speclist[i].spec == NULL && st->speclist[i].grfid == 0) break;
	}

	if (i == MAX_SPECLIST) return -1;

	if (exec) {
		if (i >= st->num_specs) {
			st->num_specs = i + 1;
			st->speclist = realloc(st->speclist, st->num_specs * sizeof(*st->speclist));

			if (st->num_specs == 2) {
				/* Initial allocation */
				st->speclist[0].spec     = NULL;
				st->speclist[0].grfid    = 0;
				st->speclist[0].localidx = 0;
			}
		}

		st->speclist[i].spec     = statspec;
		st->speclist[i].grfid    = statspec->grfid;
		st->speclist[i].localidx = statspec->localidx;
	}

	return i;
}


/** Deallocate a StationSpec from a Station. Called when removing a single station tile.
 * @param st Station to work with.
 * @param specindex Index of the custom station within the Station's spec list.
 * @return Indicates whether the StationSpec was deallocated.
 */
void DeallocateSpecFromStation(Station* st, byte specindex)
{
	/* specindex of 0 (default) is never freeable */
	if (specindex == 0) return;

	/* Check all tiles over the station to check if the specindex is still in use */
	BEGIN_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) {
		if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index && IsRailwayStation(tile) && GetCustomStationSpecIndex(tile) == specindex) {
			return;
		}
	} END_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile)

	/* This specindex is no longer in use, so deallocate it */
	st->speclist[specindex].spec     = NULL;
	st->speclist[specindex].grfid    = 0;
	st->speclist[specindex].localidx = 0;

	/* If this was the highest spec index, reallocate */
	if (specindex == st->num_specs - 1) {
		for (; st->speclist[st->num_specs - 1].grfid == 0 && st->num_specs > 1; st->num_specs--);

		if (st->num_specs > 1) {
			st->speclist = realloc(st->speclist, st->num_specs * sizeof(*st->speclist));
		} else {
			free(st->speclist);
			st->num_specs = 0;
			st->speclist  = NULL;
		}
	}
}

/** Draw representation of a station tile for GUI purposes.
 * @param x, y Position of image.
 * @param dir Direction.
 * @param railtype Rail type.
 * @param sclass, station Type of station.
 * @return True if the tile was drawn (allows for fallback to default graphic)
 */
bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station)
{
	const StationSpec *statspec;
	const DrawTileSprites *sprites;
	const DrawTileSeqStruct *seq;
	const RailtypeInfo *rti = GetRailTypeInfo(railtype);
	SpriteID relocation;
	PalSpriteID image;
	PalSpriteID colourmod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player));
	uint tile = 2;

	statspec = GetCustomStationSpec(sclass, station);
	if (statspec == NULL) return false;

	relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE);

	if (HASBIT(statspec->callbackmask, CBM_CUSTOM_LAYOUT)) {
		uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE);
		if (callback != CALLBACK_FAILED) tile = callback;
	}

	if (statspec->renderdata == NULL) {
		sprites = GetStationTileLayout(tile + axis);
	} else {
		sprites = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : axis];
	}

	image = sprites->ground_sprite;
	if (HASBIT(image, 31)) {
		CLRBIT(image, 31);
		image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE);
		image += rti->custom_ground_offset;
	} else {
		image += rti->total_offset;
	}

	if (image & PALETTE_MODIFIER_COLOR) image &= SPRITE_MASK;
	DrawSprite(image, x, y);

	foreach_draw_tile_seq(seq, sprites->seq) {
		Point pt;
		image = seq->image;
		if (HASBIT(image, 30)) {
			CLRBIT(image, 30);
			image += rti->total_offset;
		} else {
			image += relocation;
		}

		if ((byte)seq->delta_z != 0x80) {
			pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
			DrawSprite((image & SPRITE_MASK) | colourmod, x + pt.x, y + pt.y);
		}
	}

	return true;
}


static const StationSpec* GetStationSpec(TileIndex t)
{
	const Station* st;
	uint specindex;

	if (!IsCustomStationSpecIndex(t)) return NULL;

	st = GetStationByTile(t);
	specindex = GetCustomStationSpecIndex(t);
	return specindex < st->num_specs ? st->speclist[specindex].spec : NULL;
}


/* Check if a rail station tile is traversable.
 * XXX This could be cached (during build) in the map array to save on all the dereferencing */
bool IsStationTileBlocked(TileIndex tile)
{
	const StationSpec* statspec = GetStationSpec(tile);

	return statspec != NULL && HASBIT(statspec->blocked, GetStationGfx(tile));
}

/* Check if a rail station tile is electrifiable.
 * XXX This could be cached (during build) in the map array to save on all the dereferencing */
bool IsStationTileElectrifiable(TileIndex tile)
{
	const StationSpec* statspec = GetStationSpec(tile);

	return
		statspec == NULL ||
		HASBIT(statspec->pylons, GetStationGfx(tile)) ||
		!HASBIT(statspec->wires, GetStationGfx(tile));
}