openttd_vs80.vcproj
author KUDr
Sun, 31 Dec 2006 23:48:04 +0000
branchcustombridgeheads
changeset 5618 a7db50b9f817
parent 5617 159f2791c340
child 5621 6ce400c0a2f4
permissions -rw-r--r--
(svn r7710) [cbh] - Fix: [YAPF] one more assert fixed. Call from the TrainController() added by (r7705) has broken YAPF because it was called when vehicle was already on the next tile (with cbh choice). Before it was always called before the train entered tile with choice.
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="openttd"
	ProjectGUID="{668328A0-B40E-4CDB-BD72-D0064424414A}"
	RootNamespace="openttd"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
		<Platform
			Name="x64"
		/>
	</Platforms>
	<ToolFiles>
		<ToolFile
			RelativePath=".\masm64.rules"
		/>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\$(ConfigurationName)\"
			IntermediateDirectory=".\$(ConfigurationName)\"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="MASM AMD64"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Release/openttd.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="2"
				OmitFramePointers="true"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
				StringPooling="true"
				ExceptionHandling="1"
				RuntimeLibrary="0"
				StructMemberAlignment="3"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="true"
				DefaultCharIsUnsigned="true"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerOutput="2"
				AssemblerListingLocation=".\$(ConfigurationName)\"
				ObjectFile=".\$(ConfigurationName)\"
				ProgramDataBaseFileName=".\$(ConfigurationName)\"
				BrowseInformation="1"
				WarningLevel="3"
				WarnAsError="true"
				SuppressStartupBanner="true"
				DebugInformationFormat="3"
				CallingConvention="1"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1053"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
				OutputFile=".\$(ConfigurationName)\openttd.exe"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames=""
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
				SubSystem="2"
				OptimizeReferences="2"
				OptimizeForWindows98="1"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|x64"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="MASM AMD64"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TargetEnvironment="3"
				TypeLibraryName=".\Release/openttd.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="2"
				OmitFramePointers="true"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
				StringPooling="true"
				ExceptionHandling="1"
				RuntimeLibrary="0"
				StructMemberAlignment="0"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="true"
				DefaultCharIsUnsigned="true"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerOutput="2"
				AssemblerListingLocation=".\$(ConfigurationName)\"
				ObjectFile=".\$(ConfigurationName)\"
				ProgramDataBaseFileName=".\$(ConfigurationName)\"
				BrowseInformation="1"
				WarningLevel="3"
				WarnAsError="false"
				SuppressStartupBanner="true"
				DebugInformationFormat="3"
				CallingConvention="1"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1053"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
				OutputFile=".\$(PlatformName)\$(ConfigurationName)\openttd.exe"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames=""
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
				SubSystem="2"
				OptimizeReferences="2"
				OptimizeForWindows98="1"
				TargetMachine="17"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\$(ConfigurationName)\"
			IntermediateDirectory=".\$(ConfigurationName)\"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="MASM AMD64"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Debug/openttd.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerListingLocation=".\$(ConfigurationName)\"
				ObjectFile=".\$(ConfigurationName)\"
				ProgramDataBaseFileName=".\$(ConfigurationName)\"
				WarningLevel="3"
				WarnAsError="true"
				SuppressStartupBanner="true"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="4"
				CallingConvention="1"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1053"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
				OutputFile=".\$(ConfigurationName)\openttd.exe"
				LinkIncremental="0"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames="LIBCMT.lib"
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
				SubSystem="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Debug|x64"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="MASM AMD64"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TargetEnvironment="3"
				TypeLibraryName=".\Debug/openttd.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerListingLocation=".\$(ConfigurationName)\"
				ObjectFile=".\$(ConfigurationName)\"
				ProgramDataBaseFileName=".\$(ConfigurationName)\"
				WarningLevel="3"
				WarnAsError="false"
				SuppressStartupBanner="true"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="3"
				CallingConvention="0"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1053"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
				OutputFile=".\$(PlatformName)\$(ConfigurationName)\openttd.exe"
				LinkIncremental="0"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames="LIBCMT.lib"
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
				SubSystem="2"
				TargetMachine="17"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
			>
			<File
				RelativePath=".\airport.c"
				>
			</File>
			<File
				RelativePath=".\aystar.c"
				>
			</File>
			<File
				RelativePath=".\bmp.c"
				>
			</File>
			<File
				RelativePath=".\callback_table.c"
				>
			</File>
			<File
				RelativePath=".\command.c"
				>
			</File>
			<File
				RelativePath=".\console.c"
				>
			</File>
			<File
				RelativePath=".\console_cmds.c"
				>
			</File>
			<File
				RelativePath=".\currency.c"
				>
			</File>
			<File
				RelativePath=".\date.c"
				>
			</File>
			<File
				RelativePath=".\debug.c"
				>
			</File>
			<File
				RelativePath=".\dedicated.c"
				>
			</File>
			<File
				RelativePath=".\video\dedicated_v.c"
				>
			</File>
			<File
				RelativePath=".\depot.c"
				>
			</File>
			<File
				RelativePath=".\music\dmusic.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\driver.c"
				>
			</File>
			<File
				RelativePath=".\economy.c"
				>
			</File>
			<File
				RelativePath=".\elrail.c"
				>
			</File>
			<File
				RelativePath=".\engine.c"
				>
			</File>
			<File
				RelativePath=".\fileio.c"
				>
			</File>
			<File
				RelativePath=".\fios.c"
				>
			</File>
			<File
				RelativePath=".\fontcache.c"
				>
			</File>
			<File
				RelativePath=".\genworld.c"
				>
			</File>
			<File
				RelativePath=".\gfx.c"
				>
			</File>
			<File
				RelativePath=".\gfxinit.c"
				>
			</File>
			<File
				RelativePath=".\heightmap.c"
				>
			</File>
			<File
				RelativePath=".\helpers.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\landscape.c"
				>
			</File>
			<File
				RelativePath=".\map.c"
				>
			</File>
			<File
				RelativePath=".\md5.c"
				>
			</File>
			<File
				RelativePath=".\mersenne.c"
				>
			</File>
			<File
				RelativePath=".\minilzo.c"
				>
			</File>
			<File
				RelativePath=".\misc.c"
				>
			</File>
			<File
				RelativePath=".\mixer.c"
				>
			</File>
			<File
				RelativePath=".\music.c"
				>
			</File>
			<File
				RelativePath=".\namegen.c"
				>
			</File>
			<File
				RelativePath=".\network.c"
				>
			</File>
			<File
				RelativePath=".\network_client.c"
				>
			</File>
			<File
				RelativePath=".\network_data.c"
				>
			</File>
			<File
				RelativePath=".\network_gamelist.c"
				>
			</File>
			<File
				RelativePath=".\network_server.c"
				>
			</File>
			<File
				RelativePath=".\network_udp.c"
				>
			</File>
			<File
				RelativePath=".\newgrf.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_cargo.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_config.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_engine.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_sound.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_spritegroup.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_station.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_text.c"
				>
			</File>
			<File
				RelativePath=".\npf.c"
				>
			</File>
			<File
				RelativePath=".\music\null_m.c"
				>
			</File>
			<File
				RelativePath=".\sound\null_s.c"
				>
			</File>
			<File
				RelativePath=".\video\null_v.c"
				>
			</File>
			<File
				RelativePath=".\oldloader.c"
				>
			</File>
			<File
				RelativePath=".\oldpool.c"
				>
			</File>
			<File
				RelativePath=".\openttd.c"
				>
			</File>
			<File
				RelativePath=".\os_timer.c"
				>
			</File>
			<File
				RelativePath=".\ottdres.rc"
				>
			</File>
			<File
				RelativePath=".\pathfind.c"
				>
			</File>
			<File
				RelativePath="players.c"
				>
			</File>
			<File
				RelativePath=".\queue.c"
				>
			</File>
			<File
				RelativePath=".\rail.c"
				>
			</File>
			<File
				RelativePath=".\saveload.c"
				>
			</File>
			<File
				RelativePath=".\screenshot.c"
				>
			</File>
			<File
				RelativePath=".\sdl.c"
				>
			</File>
			<File
				RelativePath=".\sound\sdl_s.c"
				>
			</File>
			<File
				RelativePath=".\video\sdl_v.c"
				>
			</File>
			<File
				RelativePath=".\settings.c"
				>
			</File>
			<File
				RelativePath=".\signs.c"
				>
			</File>
			<File
				RelativePath=".\sound.c"
				>
			</File>
			<File
				RelativePath=".\spritecache.c"
				>
			</File>
			<File
				RelativePath=".\string.c"
				>
			</File>
			<File
				RelativePath=".\strings.c"
				>
			</File>
			<File
				RelativePath=".\texteff.c"
				>
			</File>
			<File
				RelativePath=".\tgp.c"
				>
			</File>
			<File
				RelativePath=".\thread.c"
				>
			</File>
			<File
				RelativePath=".\tile.c"
				>
			</File>
			<File
				RelativePath=".\tunnel_cmd.c"
				>
			</File>
			<File
				RelativePath=".\vehicle.c"
				>
			</File>
			<File
				RelativePath=".\viewport.c"
				>
			</File>
			<File
				RelativePath=".\waypoint.c"
				>
			</File>
			<File
				RelativePath=".\widget.c"
				>
			</File>
			<File
				RelativePath=".\win32.c"
				>
			</File>
			<File
				RelativePath=".\music\win32_m.c"
				>
			</File>
			<File
				RelativePath=".\sound\win32_s.c"
				>
			</File>
			<File
				RelativePath=".\video\win32_v.c"
				>
			</File>
			<File
				RelativePath=".\win64.asm"
				>
				<FileConfiguration
					Name="Release|Win32"
					ExcludedFromBuild="true"
					>
					<Tool
						Name="VCCustomBuildTool"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="MASM AMD64"
						PreserveIdentifierCase="true"
						PreservePublicAndExternSymbolCase="true"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					ExcludedFromBuild="true"
					>
					<Tool
						Name="VCCustomBuildTool"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="MASM AMD64"
						PreserveIdentifierCase="true"
						PreservePublicAndExternSymbolCase="true"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\window.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl"
			>
			<File
				RelativePath=".win32.h"
				>
			</File>
			<File
				RelativePath=".\aircraft.h"
				>
			</File>
			<File
				RelativePath=".\airport.h"
				>
			</File>
			<File
				RelativePath=".\airport_movement.h"
				>
			</File>
			<File
				RelativePath=".\aystar.h"
				>
			</File>
			<File
				RelativePath=".\bmp.h"
				>
			</File>
			<File
				RelativePath=".\clear.h"
				>
			</File>
			<File
				RelativePath=".\command.h"
				>
			</File>
			<File
				RelativePath=".\console.h"
				>
			</File>
			<File
				RelativePath=".\currency.h"
				>
			</File>
			<File
				RelativePath=".\date.h"
				>
			</File>
			<File
				RelativePath=".\debug.h"
				>
			</File>
			<File
				RelativePath=".\video\dedicated_v.h"
				>
			</File>
			<File
				RelativePath=".\depot.h"
				>
			</File>
			<File
				RelativePath=".\direction.h"
				>
			</File>
			<File
				RelativePath=".\music\dmusic.h"
				>
			</File>
			<File
				RelativePath=".\driver.h"
				>
			</File>
			<File
				RelativePath=".\economy.h"
				>
			</File>
			<File
				RelativePath=".\engine.h"
				>
			</File>
			<File
				RelativePath=".\fileio.h"
				>
			</File>
			<File
				RelativePath=".\fontcache.h"
				>
			</File>
			<File
				RelativePath=".\functions.h"
				>
			</File>
			<File
				RelativePath=".\genworld.h"
				>
			</File>
			<File
				RelativePath=".\gfx.h"
				>
			</File>
			<File
				RelativePath=".\gfxinit.h"
				>
			</File>
			<File
				RelativePath=".\gui.h"
				>
			</File>
			<File
				RelativePath=".\hal.h"
				>
			</File>
			<File
				RelativePath=".\heightmap.h"
				>
			</File>
			<File
				RelativePath=".\industry.h"
				>
			</File>
			<File
				RelativePath=".\macros.h"
				>
			</File>
			<File
				RelativePath=".\map.h"
				>
			</File>
			<File
				RelativePath=".\md5.h"
				>
			</File>
			<File
				RelativePath=".\mixer.h"
				>
			</File>
			<File
				RelativePath=".\music.h"
				>
			</File>
			<File
				RelativePath=".\network.h"
				>
			</File>
			<File
				RelativePath=".\network_client.h"
				>
			</File>
			<File
				RelativePath=".\network_core.h"
				>
			</File>
			<File
				RelativePath=".\network_data.h"
				>
			</File>
			<File
				RelativePath=".\network_gamelist.h"
				>
			</File>
			<File
				RelativePath=".\network_gui.h"
				>
			</File>
			<File
				RelativePath=".\network_server.h"
				>
			</File>
			<File
				RelativePath=".\network_udp.h"
				>
			</File>
			<File
				RelativePath=".\newgrf.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_callbacks.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_cargo.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_config.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_engine.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_sound.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_spritegroup.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_station.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_text.h"
				>
			</File>
			<File
				RelativePath=".\news.h"
				>
			</File>
			<File
				RelativePath=".\npf.h"
				>
			</File>
			<File
				RelativePath=".\music\null_m.h"
				>
			</File>
			<File
				RelativePath=".\sound\null_s.h"
				>
			</File>
			<File
				RelativePath=".\video\null_v.h"
				>
			</File>
			<File
				RelativePath=".\oldpool.h"
				>
			</File>
			<File
				RelativePath=".\openttd.h"
				>
			</File>
			<File
				RelativePath=".\pathfind.h"
				>
			</File>
			<File
				RelativePath=".\player.h"
				>
			</File>
			<File
				RelativePath=".\queue.h"
				>
			</File>
			<File
				RelativePath=".\rail.h"
				>
			</File>
			<File
				RelativePath=".\road.h"
				>
			</File>
			<File
				RelativePath=".\saveload.h"
				>
			</File>
			<File
				RelativePath=".\screenshot.h"
				>
			</File>
			<File
				RelativePath=".\sound\sdl_s.h"
				>
			</File>
			<File
				RelativePath=".\video\sdl_v.h"
				>
			</File>
			<File
				RelativePath=".\settings.h"
				>
			</File>
			<File
				RelativePath=".\signs.h"
				>
			</File>
			<File
				RelativePath=".\slope.h"
				>
			</File>
			<File
				RelativePath=".\sound.h"
				>
			</File>
			<File
				RelativePath=".\sprite.h"
				>
			</File>
			<File
				RelativePath=".\station.h"
				>
			</File>
			<File
				RelativePath=".\StdAfx.h"
				>
			</File>
			<File
				RelativePath=".\string.h"
				>
			</File>
			<File
				RelativePath=".\tgp.h"
				>
			</File>
			<File
				RelativePath=".\thread.h"
				>
			</File>
			<File
				RelativePath=".\tile.h"
				>
			</File>
			<File
				RelativePath=".\town.h"
				>
			</File>
			<File
				RelativePath=".\train.h"
				>
			</File>
			<File
				RelativePath=".\variables.h"
				>
			</File>
			<File
				RelativePath=".\vehicle.h"
				>
			</File>
			<File
				RelativePath=".\vehicle_gui.h"
				>
			</File>
			<File
				RelativePath=".\viewport.h"
				>
			</File>
			<File
				RelativePath=".\void.h"
				>
			</File>
			<File
				RelativePath=".\waypoint.h"
				>
			</File>
			<File
				RelativePath=".\music\win32_m.h"
				>
			</File>
			<File
				RelativePath=".\sound\win32_s.h"
				>
			</File>
			<File
				RelativePath=".\video\win32_v.h"
				>
			</File>
			<File
				RelativePath=".\window.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Gui Source codes"
			>
			<File
				RelativePath=".\aircraft_gui.c"
				>
			</File>
			<File
				RelativePath=".\airport_gui.c"
				>
			</File>
			<File
				RelativePath=".\bridge_gui.c"
				>
			</File>
			<File
				RelativePath=".\build_vehicle_gui.c"
				>
			</File>
			<File
				RelativePath=".\depot_gui.c"
				>
			</File>
			<File
				RelativePath=".\dock_gui.c"
				>
			</File>
			<File
				RelativePath=".\engine_gui.c"
				>
			</File>
			<File
				RelativePath=".\genworld_gui.c"
				>
			</File>
			<File
				RelativePath=".\graph_gui.c"
				>
			</File>
			<File
				RelativePath=".\industry_gui.c"
				>
			</File>
			<File
				RelativePath=".\intro_gui.c"
				>
			</File>
			<File
				RelativePath=".\main_gui.c"
				>
			</File>
			<File
				RelativePath=".\misc_gui.c"
				>
			</File>
			<File
				RelativePath=".\music_gui.c"
				>
			</File>
			<File
				RelativePath=".\network_gui.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_gui.c"
				>
			</File>
			<File
				RelativePath=".\news_gui.c"
				>
			</File>
			<File
				RelativePath=".\order_gui.c"
				>
			</File>
			<File
				RelativePath=".\player_gui.c"
				>
			</File>
			<File
				RelativePath=".\rail_gui.c"
				>
			</File>
			<File
				RelativePath=".\road_gui.c"
				>
			</File>
			<File
				RelativePath=".\roadveh_gui.c"
				>
			</File>
			<File
				RelativePath=".\settings_gui.c"
				>
			</File>
			<File
				RelativePath=".\ship_gui.c"
				>
			</File>
			<File
				RelativePath=".\smallmap_gui.c"
				>
			</File>
			<File
				RelativePath=".\station_gui.c"
				>
			</File>
			<File
				RelativePath=".\subsidy_gui.c"
				>
			</File>
			<File
				RelativePath=".\terraform_gui.c"
				>
			</File>
			<File
				RelativePath=".\town_gui.c"
				>
			</File>
			<File
				RelativePath=".\train_gui.c"
				>
			</File>
			<File
				RelativePath=".\vehicle_gui.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Landscape"
			>
			<File
				RelativePath=".\aircraft_cmd.c"
				>
			</File>
			<File
				RelativePath=".\bridge_cmd.c"
				>
			</File>
			<File
				RelativePath=".\clear_cmd.c"
				>
			</File>
			<File
				RelativePath=".\disaster_cmd.c"
				>
			</File>
			<File
				RelativePath=".\dummy_land.c"
				>
			</File>
			<File
				RelativePath=".\industry_cmd.c"
				>
			</File>
			<File
				RelativePath=".\misc_cmd.c"
				>
			</File>
			<File
				RelativePath=".\order_cmd.c"
				>
			</File>
			<File
				RelativePath=".\rail_cmd.c"
				>
			</File>
			<File
				RelativePath=".\road_cmd.c"
				>
			</File>
			<File
				RelativePath=".\roadveh_cmd.c"
				>
			</File>
			<File
				RelativePath=".\ship_cmd.c"
				>
			</File>
			<File
				RelativePath=".\station_cmd.c"
				>
			</File>
			<File
				RelativePath=".\town_cmd.c"
				>
			</File>
			<File
				RelativePath=".\train_cmd.c"
				>
			</File>
			<File
				RelativePath=".\tree_cmd.c"
				>
			</File>
			<File
				RelativePath=".\unmovable_cmd.c"
				>
			</File>
			<File
				RelativePath=".\water_cmd.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Tables"
			>
			<File
				RelativePath=".\table\ai_rail.h"
				>
			</File>
			<File
				RelativePath=".\table\allstrings.h"
				>
			</File>
			<File
				RelativePath=".\table\animcursors.h"
				>
			</File>
			<File
				RelativePath=".\table\autorail.h"
				>
			</File>
			<File
				RelativePath=".\table\build_industry.h"
				>
			</File>
			<File
				RelativePath=".\table\clear_land.h"
				>
			</File>
			<File
				RelativePath=".\table\control_codes.h"
				>
			</File>
			<File
				RelativePath=".\table\elrail_data.h"
				>
			</File>
			<File
				RelativePath=".\table\engines.h"
				>
			</File>
			<File
				RelativePath=".\table\files.h"
				>
			</File>
			<File
				RelativePath=".\table\genland.h"
				>
			</File>
			<File
				RelativePath=".\table\industry_land.h"
				>
			</File>
			<File
				RelativePath=".\table\landscape_const.h"
				>
			</File>
			<File
				RelativePath=".\table\landscape_sprite.h"
				>
			</File>
			<File
				RelativePath=".\table\namegen.h"
				>
			</File>
			<File
				RelativePath=".\table\palettes.h"
				>
			</File>
			<File
				RelativePath=".\table\road_land.h"
				>
			</File>
			<File
				RelativePath=".\table\roadveh.h"
				>
			</File>
			<File
				RelativePath=".\table\sprites.h"
				>
			</File>
			<File
				RelativePath=".\table\station_land.h"
				>
			</File>
			<File
				RelativePath=".\table\strings.h"
				>
			</File>
			<File
				RelativePath=".\table\town_land.h"
				>
			</File>
			<File
				RelativePath=".\table\track_land.h"
				>
			</File>
			<File
				RelativePath=".\table\train_cmd.h"
				>
			</File>
			<File
				RelativePath=".\table\tree_land.h"
				>
			</File>
			<File
				RelativePath=".\table\tunnel_land.h"
				>
			</File>
			<File
				RelativePath=".\table\unicode.h"
				>
			</File>
			<File
				RelativePath=".\table\unmovable_land.h"
				>
			</File>
			<File
				RelativePath=".\table\water_land.h"
				>
			</File>
		</Filter>
		<Filter
			Name="AI Files"
			>
			<File
				RelativePath=".\ai\ai.c"
				>
			</File>
			<File
				RelativePath=".\ai\ai.h"
				>
			</File>
			<File
				RelativePath=".\ai\default\default.c"
				>
			</File>
			<File
				RelativePath=".\ai\default\default.h"
				>
			</File>
			<Filter
				Name="trolly"
				>
				<File
					RelativePath=".\ai\trolly\build.c"
					>
				</File>
				<File
					RelativePath=".\ai\trolly\pathfinder.c"
					>
				</File>
				<File
					RelativePath=".\ai\trolly\shared.c"
					>
				</File>
				<File
					RelativePath=".\ai\trolly\trolly.c"
					>
				</File>
				<File
					RelativePath=".\ai\trolly\trolly.h"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="Map Accessors"
			>
			<File
				RelativePath=".\bridge_map.c"
				>
			</File>
			<File
				RelativePath=".\bridge_map.h"
				>
			</File>
			<File
				RelativePath=".\clear_map.h"
				>
			</File>
			<File
				RelativePath=".\elrail.c"
				>
			</File>
			<File
				RelativePath=".\industry_map.h"
				>
			</File>
			<File
				RelativePath=".\rail_map.h"
				>
			</File>
			<File
				RelativePath=".\road_map.c"
				>
			</File>
			<File
				RelativePath=".\road_map.h"
				>
			</File>
			<File
				RelativePath=".\station_map.c"
				>
			</File>
			<File
				RelativePath=".\station_map.h"
				>
			</File>
			<File
				RelativePath=".\town_map.h"
				>
			</File>
			<File
				RelativePath=".\tree_map.h"
				>
			</File>
			<File
				RelativePath=".\tunnel_map.c"
				>
			</File>
			<File
				RelativePath=".\tunnel_map.h"
				>
			</File>
			<File
				RelativePath=".\unmovable_map.h"
				>
			</File>
			<File
				RelativePath=".\void_map.h"
				>
			</File>
			<File
				RelativePath=".\water_map.h"
				>
			</File>
		</Filter>
		<Filter
			Name="yapf"
			>
			<File
				RelativePath=".\yapf\array.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\autocopyptr.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\binaryheap.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\blob.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\countedptr.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\crc32.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\fixedsizearray.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\follow_track.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\yapf\follow_track.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\hashtable.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\nodelist.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\str.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\strapi.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\track_dir.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf.h"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_base.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_common.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\yapf\yapf_common.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_costbase.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_costcache.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_costrail.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_destrail.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_node.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_node_rail.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_node_road.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_rail.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\yapf\yapf_road.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\yapf\yapf_settings.h"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_ship.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
		</Filter>
		<File
			RelativePath=".\mainicon.ico"
			>
		</File>
		<File
			RelativePath=".\openttd.ico"
			>
		</File>
		<File
			RelativePath=".\ReadMe.txt"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>