sound.c
author KUDr
Sun, 31 Dec 2006 23:48:04 +0000
branchcustombridgeheads
changeset 5618 a7db50b9f817
parent 5137 a1f26c30fecd
child 5511 fee376b81447
permissions -rw-r--r--
(svn r7710) [cbh] - Fix: [YAPF] one more assert fixed. Call from the TrainController() added by (r7705) has broken YAPF because it was called when vehicle was already on the next tile (with cbh choice). Before it was always called before the train entered tile with choice.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "functions.h"
#include "map.h"
#include "mixer.h"
#include "sound.h"
#include "vehicle.h"
#include "window.h"
#include "viewport.h"
#include "fileio.h"
#include "newgrf_sound.h"

static uint _file_count;
static FileEntry *_files;

#define SOUND_SLOT 63
// Number of levels of panning per side
#define PANNING_LEVELS 16


static void OpenBankFile(const char *filename)
{
	FileEntry *fe;
	uint count;
	uint i;

	FioOpenFile(SOUND_SLOT, filename);
	count = FioReadDword() / 8;
	fe = calloc(count, sizeof(*fe));

	if (fe == NULL) {
		_file_count = 0;
		_files = NULL;
		return;
	}

	_file_count = count;
	_files = fe;

	FioSeekTo(0, SEEK_SET);

	for (i = 0; i != count; i++) {
		fe[i].file_offset = FioReadDword();
		fe[i].file_size = FioReadDword();
	}

	for (i = 0; i != count; i++, fe++) {
		char name[255];

		FioSeekTo(fe->file_offset, SEEK_SET);

		// Check for special case, see else case
		FioReadBlock(name, FioReadByte()); // Read the name of the sound
		if (strcmp(name, "Corrupt sound") != 0) {
			FioSeekTo(12, SEEK_CUR); // Skip past RIFF header

			// Read riff tags
			for (;;) {
				uint32 tag = FioReadDword();
				uint32 size = FioReadDword();

				if (tag == ' tmf') {
					FioReadWord(); // wFormatTag
					fe->channels = FioReadWord(); // wChannels
					FioReadDword();   // samples per second
					fe->rate = 11025; // seems like all samples should be played at this rate.
					FioReadDword();   // avg bytes per second
					FioReadWord();    // alignment
					fe->bits_per_sample = FioReadByte(); // bits per sample
					FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR);
				} else if (tag == 'atad') {
					fe->file_size = size;
					fe->file_offset = FioGetPos() | (SOUND_SLOT << 24);
					break;
				} else {
					fe->file_size = 0;
					break;
				}
			}
		} else {
			/*
			 * Special case for the jackhammer sound
			 * (name in sample.cat is "Corrupt sound")
			 * It's no RIFF file, but raw PCM data
			 */
			fe->channels = 1;
			fe->rate = 11025;
			fe->bits_per_sample = 8;
			fe->file_offset = FioGetPos() | (SOUND_SLOT << 24);
		}
	}
}

uint GetNumOriginalSounds(void)
{
	return _file_count;
}

static bool SetBankSource(MixerChannel *mc, uint bank)
{
	const FileEntry *fe;
	int8 *mem;
	uint i;

	if (bank >= GetNumSounds()) return false;
	fe = GetSound(bank);

	if (fe->file_size == 0) return false;

	mem = malloc(fe->file_size);
	if (mem == NULL) return false;

	FioSeekToFile(fe->file_offset);
	FioReadBlock(mem, fe->file_size);

	for (i = 0; i != fe->file_size; i++)
		mem[i] += -128; // Convert unsigned sound data to signed

	assert(fe->bits_per_sample == 8 && fe->channels == 1 && fe->file_size != 0 && fe->rate != 0);

	MxSetChannelRawSrc(mc, mem, fe->file_size, fe->rate, MX_AUTOFREE);

	return true;
}

bool SoundInitialize(const char *filename)
{
	OpenBankFile(filename);
	return true;
}

// Low level sound player
static void StartSound(uint sound, int panning, uint volume)
{
	MixerChannel *mc;
	uint left_vol, right_vol;

	if (volume == 0) return;
	mc = MxAllocateChannel();
	if (mc == NULL) return;
	if (!SetBankSource(mc, sound)) return;

	panning = clamp(panning, -PANNING_LEVELS, PANNING_LEVELS);
	left_vol = (volume * PANNING_LEVELS) - (volume * panning);
	right_vol = (volume * PANNING_LEVELS) + (volume * panning);
	MxSetChannelVolume(mc, left_vol * 128 / PANNING_LEVELS, right_vol * 128 / PANNING_LEVELS);
	MxActivateChannel(mc);
}


static const byte _vol_factor_by_zoom[] = {255, 190, 134};

static const byte _sound_base_vol[] = {
	128,  90, 128, 128, 128, 128, 128, 128,
	128,  90,  90, 128, 128, 128, 128, 128,
	128, 128, 128,  80, 128, 128, 128, 128,
	128, 128, 128, 128, 128, 128, 128, 128,
	128, 128,  90,  90,  90, 128,  90, 128,
	128,  90, 128, 128, 128,  90, 128, 128,
	128, 128, 128, 128,  90, 128, 128, 128,
	128,  90, 128, 128, 128, 128, 128, 128,
	128, 128,  90,  90,  90, 128, 128, 128,
	 90,
};

static const byte _sound_idx[] = {
	 2,  3,  4,  5,  6,  7,  8,  9,
	10, 11, 12, 13, 14, 15, 16, 17,
	18, 19, 20, 21, 22, 23, 24, 25,
	26, 27, 28, 29, 30, 31, 32, 33,
	34, 35, 36, 37, 38, 39, 40,  0,
	 1, 41, 42, 43, 44, 45, 46, 47,
	48, 49, 50, 51, 52, 53, 54, 55,
	56, 57, 58, 59, 60, 61, 62, 63,
	64, 65, 66, 67, 68, 69, 70, 71,
	72,
};

void SndCopyToPool(void)
{
	uint i;

	for (i = 0; i < _file_count; i++) {
		FileEntry *orig = &_files[_sound_idx[i]];
		FileEntry *fe = AllocateFileEntry();

		*fe = *orig;
		fe->volume = _sound_base_vol[i];
		fe->priority = 0;
	}
}

static void SndPlayScreenCoordFx(SoundFx sound, int x, int y)
{
	Window* const *wz;

	if (msf.effect_vol == 0) return;

	FOR_ALL_WINDOWS(wz) {
		const ViewPort *vp = (*wz)->viewport;

		if (vp != NULL &&
				IS_INSIDE_1D(x, vp->virtual_left, vp->virtual_width) &&
				IS_INSIDE_1D(y, vp->virtual_top, vp->virtual_height)) {
			int left = (x - vp->virtual_left);

			StartSound(
				sound,
				left / (vp->virtual_width / ((PANNING_LEVELS << 1) + 1)) - PANNING_LEVELS,
				(GetSound(sound)->volume * msf.effect_vol * _vol_factor_by_zoom[vp->zoom]) >> 15
			);
			return;
		}
	}

}

void SndPlayTileFx(SoundFx sound, TileIndex tile)
{
	/* emits sound from center of the tile */
	int x = TileX(tile) * TILE_SIZE + TILE_SIZE / 2;
	int y = TileY(tile) * TILE_SIZE + TILE_SIZE / 2;
	Point pt = RemapCoords(x, y, GetSlopeZ(x, y));
	SndPlayScreenCoordFx(sound, pt.x, pt.y);
}

void SndPlayVehicleFx(SoundFx sound, const Vehicle *v)
{
	SndPlayScreenCoordFx(sound,
		(v->left_coord + v->right_coord) / 2,
		(v->top_coord + v->bottom_coord) / 2
	);
}

void SndPlayFx(SoundFx sound)
{
	StartSound(
		sound,
		0,
		(GetSound(sound)->volume * msf.effect_vol) >> 7
	);
}