network_server.h
author tron
Sun, 06 Feb 2005 22:25:27 +0000
changeset 1329 a8a0d60b0a8e
parent 1026 5b2681cad645
child 2186 461a2aff3486
permissions -rw-r--r--
(svn r1833) byte -> char transition: the rest
#ifndef NETWORK_SERVER_H
#define NETWORK_SERVER_H

#ifdef ENABLE_NETWORK

DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP);
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientState *cs, uint16 client_index, NetworkErrorCode errorno);
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, NetworkErrorCode error);
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN);
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientState *cs, uint16 color, const char *command);

bool NetworkFindName(char new_name[NETWORK_NAME_LENGTH]);
void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index);

bool NetworkServer_ReadPackets(NetworkClientState *cs);
void NetworkServer_Tick(void);
void NetworkServerMonthlyLoop(void);
void NetworkServerYearlyLoop(void);

#endif /* ENABLE_NETWORK */

#endif // NETWORK_SERVER_H