(svn r1253) -Update: updated the multiplayer doc a bit.
Via this commit I wanted to thank everyone who helped with this new
network, with some people by name: Bjarni, for Endian support,
Hackykid, for Masterserver and ingame server-list, Geniusdex, for
suggestions and bug reporting, Darkvater, for the Windows testing,
Tron, for his comments and suggestions for the network, sign_de, for his
general help around the network, orudge, for his kind offer to host
our masterserver, dominik, for the network GUI, and all the others I
did not mention or forgot. Thank you all :)
Since you are reading this, OpenTTD have crashed. This file tells you how
to fix the most common problems or make to make a bug report, that the
developers can use to track down the problem
If it is an assert, OpenTTD will open the console for you, if it is truly a crash, you have to do it yourself. The Console is located at /Applications/Utilities/Console.
The problem is near the button of the page
The problems are as follows:
NOTE: build from source means to download the source and compile
yourself. If you get one of the build from source error with the version
that is downloaded on a dmg file, you should make a bug report
--Didn't find a needed file:
you just give it the file it asks for. It even tells you what
folder it wants it in
most common version of this problem is "Error: Cannot open file
'data/sample.cat'"
if you get that one, that means that you haven't got all the
needed files from the WINDOWS version of TTD
or if you build from source,
--Error: No available language packs
you need at least one .lng file in your lang folder. This applies
only to people who build from source
--spritecache.c:237: failed assertion `b'
you got an outdated grf file. Update from the data folder in the
source. This applies only to people, who build from source
--assertion error that are not triggered by one of the errors listed in
this file:
you most likely found a bug. Write down the assertion and try to
see if you can reproduce it. If you can, make a
savegame from just before it happens (autosaves are useful here)
and post a bugreport with it on sourceforge
Write what you did to trigger the bug and what assertion it made