network_gamelist.h
author tron
Fri, 05 Aug 2005 11:53:48 +0000
changeset 2286 acb76b379e72
parent 2186 461a2aff3486
child 5429 a1f3d6573141
permissions -rw-r--r--
(svn r2810) Threads may now return information when they terminate using a void*.
Also add the new files to the MSVC project files.
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */