table/clear_land.h
author bjarni
Fri, 29 Dec 2006 21:46:21 +0000
changeset 5674 ae82af6ccd26
parent 4344 5d0e40cd67b9
permissions -rw-r--r--
(svn r7626) -Fix r7600: [OSX] building release dmg files no longer includes console.txt, since we don't have that file anymore (this made dmg building fail)
-Cleanup: [OSX] removed the link files since they aren't needed and broken anyway
/* $Id$ */

static const SpriteID _landscape_clear_sprites[8] = {
	0xFA0,
	0xFB3,
	0xFB4,
	0xFB5,
	0xFB6,
	0xFA0,
	0xFB3,
	0xFB4,
};

static const byte _fence_mod_by_tileh[32] = {
	0, 2, 4, 0, 0, 2, 4, 0,
	0, 2, 4, 0, 0, 2, 4, 0,
	0, 2, 4, 0, 0, 2, 4, 4,
	0, 2, 4, 2, 0, 2, 4, 0,
};

static const byte _fence_mod_by_tileh_2[32] = {
	1, 1, 5, 5, 3, 3, 1, 1,
	1, 1, 5, 5, 3, 3, 1, 1,
	1, 1, 5, 5, 3, 3, 1, 5,
	1, 1, 5, 5, 3, 3, 3, 1,
};


static const SpriteID _clear_land_fence_sprites_1[7] = {
	0xFFA,
	0x1000,
	0x1006,
	0x100C,
	0x1012,
	0x1018,
};

static const SpriteID _clear_land_sprites_1[16] = {
	0x101E,
	0x1031,
	0x1044,
	0x1057,
	0x106A,
	0x107D,
	0x1090,
	0x10A3,
	0x10B6,
};

static const SpriteID _clear_land_sprites_2[8] = {
	0x118D,
	0x11A0,
	0x11B3,
	0x11C6,
};

static const SpriteID _clear_land_sprites_3[8] = {
	0x118D,
	0x11A0,
	0x11B3,
	0x11C6,
};