map.h
author truelight
Thu, 06 Jan 2005 22:31:58 +0000
changeset 919 b0d6c7642f99
parent 909 81bc9ef93f50
child 926 bd4312619522
permissions -rw-r--r--
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
- DEREF_XXX is changed into GetXXX
- All direct call are directed via GetXXX
- struct Industry has now an index-field
- ENUM'd some stuff
- Replaced home built loops with FOR_ALL_XXX
- Added _stations_size, _vehicles_size, ... which gives the length of the
array (which will be dynamic in the near future)
- Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
- Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
- Made the sort-functions of all 4 dynamic
- Made all 4 Initialize functions more of the same
- Some minor tab-fixing and stuff
(tnx to Tron for proof-reading my 100kb patch ;))

Note for all: please do NOT directly call _stations, _vehicles, _towns and
_industries, but use the right wrapper to access them. Thank you.
Ps: please also do not use 'v++', where v is of type Vehicle *.
#ifndef MAP_H
#define MAP_H

#define TILE_X_BITS 8
#define TILE_Y_BITS 8

extern byte   _map_type_and_height[];
extern byte   _map5[];
extern byte   _map3_lo[];
extern byte   _map3_hi[];
extern byte   _map_owner[];
extern uint16 _map2[];
extern byte   _map_extra_bits[];

// binary logarithm of the map size, try to avoid using this one
static inline uint MapLogX(void)  { extern uint _map_log_x; return _map_log_x; }
static inline uint MapLogY(void)  { extern uint _map_log_y; return _map_log_y; }
/* The size of the map */
static inline uint MapSizeX(void) { return 1 << MapLogX(); }
static inline uint MapSizeY(void) { return 1 << MapLogY(); }
/* The maximum coordinates */
static inline uint MapMaxX(void) { return MapSizeX() - 1; }
static inline uint MapMaxY(void) { return MapSizeY() - 1; }
/* The number of tiles in the map */
static inline uint MapSize(void) { return MapSizeX() * MapSizeY(); }

typedef int16 TileIndexDiff;

typedef struct TileIndexDiffC {
	int16 x;
	int16 y;
} TileIndexDiffC;

static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
{
	return (tidc.y << MapLogX()) + tidc.x;
}

static inline TileIndexDiff TileOffsByDir(uint dir)
{
	extern const TileIndexDiffC _tileoffs_by_dir[4];

	assert(dir < lengthof(_tileoffs_by_dir));
	return ToTileIndexDiff(_tileoffs_by_dir[dir]);
}

#endif