(svn r12720) [NoAI] -Add: functions to get the capacity/current load of a vehicle given a cargo type.
/* $Id$ */
/** @file ai_order.cpp Implementation of AIOrder. */
#include "ai_order.hpp"
#include "ai_map.hpp"
#include "ai_vehicle.hpp"
#include "../../command_type.h"
#include "../../vehicle_base.h"
#include "../../depot.h"
#include "../../landscape.h"
#include "../../rail_map.h"
#include "../../road_map.h"
#include "../../station_map.h"
#include "../../water_map.h"
#include "../../waypoint.h"
/**
* Gets the order type given a tile
* @param t the tile to get the order from
* @return the order type, or OT_END when there is no order
*/
static OrderType GetOrderTypeByTile(TileIndex t)
{
if (!::IsValidTile(t)) return OT_END;
switch (::GetTileType(t)) {
default: break;
case MP_STATION: return OT_GOTO_STATION; break;
case MP_WATER: if (::IsShipDepot(t)) return OT_GOTO_DEPOT; break;
case MP_ROAD: if (::GetRoadTileType(t) == ROAD_TILE_DEPOT) return OT_GOTO_DEPOT; break;
case MP_RAILWAY:
switch (::GetRailTileType(t)) {
case RAIL_TILE_DEPOT: return OT_GOTO_DEPOT;
case RAIL_TILE_WAYPOINT: return OT_GOTO_WAYPOINT;
default: break;
}
break;
}
return OT_END;
}
/* static */ bool AIOrder::IsValidVehicleOrder(VehicleID vehicle_id, uint32 order_id)
{
return AIVehicle::IsValidVehicle(vehicle_id) && order_id < ::GetVehicle(vehicle_id)->num_orders;
}
/* static */ bool AIOrder::AreOrderFlagsValid(TileIndex destination, AIOrderFlags order_flags)
{
switch (::GetOrderTypeByTile(destination)) {
case OT_GOTO_STATION:
return ((order_flags & ~(AIOF_NON_STOP_FLAGS | AIOF_UNLOAD_FLAGS | AIOF_LOAD_FLAGS)) == 0) &&
/* Test the different mutual exclusive flags. */
(((order_flags & AIOF_TRANSFER) == 0) || ((order_flags & AIOF_UNLOAD) == 0)) &&
(((order_flags & AIOF_TRANSFER) == 0) || ((order_flags & AIOF_NO_UNLOAD) == 0)) &&
(((order_flags & AIOF_UNLOAD) == 0) || ((order_flags & AIOF_NO_UNLOAD) == 0)) &&
(((order_flags & AIOF_UNLOAD) == 0) || ((order_flags & AIOF_NO_UNLOAD) == 0)) &&
(((order_flags & AIOF_NO_UNLOAD) == 0) || ((order_flags & AIOF_NO_LOAD) == 0)) &&
(((order_flags & AIOF_FULL_LOAD_ANY) == 0) || ((order_flags & AIOF_NO_LOAD) == 0));
case OT_GOTO_DEPOT: return (order_flags & ~(AIOF_NON_STOP_FLAGS | AIOF_SERVICE_IF_NEEDED)) == 0;
case OT_GOTO_WAYPOINT: return (order_flags & ~(AIOF_NON_STOP_FLAGS)) == 0;
default: return false;
}
}
/* static */ int32 AIOrder::GetNumberOfOrders(VehicleID vehicle_id)
{
return AIVehicle::IsValidVehicle(vehicle_id) ? ::GetVehicle(vehicle_id)->num_orders : -1;
}
/* static */ TileIndex AIOrder::GetOrderDestination(VehicleID vehicle_id, uint32 order_id)
{
if (!IsValidVehicleOrder(vehicle_id, order_id)) return INVALID_TILE;
Order *order = ::GetVehicle(vehicle_id)->orders;
for (uint i = 0; i < order_id; i++) order = order->next;
switch (order->GetType()) {
case OT_GOTO_DEPOT: return ::GetDepot(order->GetDestination())->xy;
case OT_GOTO_STATION: return ::GetStation(order->GetDestination())->xy;
case OT_GOTO_WAYPOINT: return ::GetWaypoint(order->GetDestination())->xy;
default: return INVALID_TILE;
}
}
/* static */ AIOrder::AIOrderFlags AIOrder::GetOrderFlags(VehicleID vehicle_id, uint32 order_id)
{
if (!IsValidVehicleOrder(vehicle_id, order_id)) return AIOF_INVALID;
Order *order = ::GetVehicle(vehicle_id)->orders;
for (uint i = 0; i < order_id; i++) order = order->next;
AIOrderFlags order_flags = AIOF_NONE;
order_flags |= (AIOrderFlags)order->GetNonStopType();
switch (order->GetType()) {
case OT_GOTO_DEPOT:
if (order->GetDepotOrderType() & ODTFB_SERVICE) order_flags |= AIOF_SERVICE_IF_NEEDED;
break;
case OT_GOTO_STATION:
order_flags |= (AIOrderFlags)(order->GetLoadType() << 5);
order_flags |= (AIOrderFlags)(order->GetUnloadType() << 2);
break;
default: break;
}
return order_flags;
}
/* static */ bool AIOrder::AppendOrder(VehicleID vehicle_id, TileIndex destination, AIOrderFlags order_flags)
{
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
return InsertOrder(vehicle_id, ::GetVehicle(vehicle_id)->num_orders, destination, order_flags);
}
/* static */ bool AIOrder::InsertOrder(VehicleID vehicle_id, uint32 order_id, TileIndex destination, AIOrder::AIOrderFlags order_flags)
{
/* IsValidVehicleOrder is not good enough because it does not allow appending. */
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
EnforcePrecondition(false, order_id <= ::GetVehicle(vehicle_id)->num_orders);
EnforcePrecondition(false, AreOrderFlagsValid(destination, order_flags));
Order order;
switch (::GetOrderTypeByTile(destination)) {
case OT_GOTO_DEPOT:
order.MakeGoToDepot(::GetDepotByTile(destination)->index, (OrderDepotTypeFlags)(ODTFB_PART_OF_ORDERS | ((order_flags & AIOF_SERVICE_IF_NEEDED) ? ODTFB_SERVICE : 0)));
break;
case OT_GOTO_STATION:
order.MakeGoToStation(::GetStationIndex(destination));
order.SetLoadType((OrderLoadFlags)GB(order_flags, 5, 3));
order.SetUnloadType((OrderUnloadFlags)GB(order_flags, 2, 3));
break;
case OT_GOTO_WAYPOINT:
order.MakeGoToWaypoint(::GetWaypointIndex(destination));
break;
default:
return false;
}
order.SetNonStopType((OrderNonStopFlags)GB(order_flags, 0, 2));
return AIObject::DoCommand(0, vehicle_id | (order_id << 16), order.Pack(), CMD_INSERT_ORDER);
}
/* static */ bool AIOrder::RemoveOrder(VehicleID vehicle_id, uint32 order_id)
{
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_id));
return AIObject::DoCommand(0, vehicle_id, order_id, CMD_DELETE_ORDER);
}
/* static */ bool AIOrder::ChangeOrder(VehicleID vehicle_id, uint32 order_id, AIOrder::AIOrderFlags order_flags)
{
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_id));
EnforcePrecondition(false, AreOrderFlagsValid(GetOrderDestination(vehicle_id, order_id), order_flags));
Order *order = ::GetVehicle(vehicle_id)->orders;
for (uint i = 0; i < order_id; i++) order = order->next;
AIOrderFlags current = GetOrderFlags(vehicle_id, order_id);
if ((current & AIOF_NON_STOP_FLAGS) != (order_flags & AIOF_NON_STOP_FLAGS)) {
bool res = AIObject::DoCommand(0, vehicle_id | (order_id << 16), (order_flags & AIOF_NON_STOP_FLAGS) << 4 | MOF_NON_STOP, CMD_MODIFY_ORDER);
if (!res) return false;
}
switch (order->GetType()) {
case OT_GOTO_DEPOT:
if ((current & AIOF_SERVICE_IF_NEEDED) != (order_flags & AIOF_SERVICE_IF_NEEDED)) {
bool res = AIObject::DoCommand(0, vehicle_id | (order_id << 16), MOF_DEPOT_ACTION, CMD_MODIFY_ORDER);
if (!res) return false;
}
break;
case OT_GOTO_STATION:
if ((current & AIOF_UNLOAD_FLAGS) != (order_flags & AIOF_UNLOAD_FLAGS)) {
bool res = AIObject::DoCommand(0, vehicle_id | (order_id << 16), (order_flags & AIOF_UNLOAD_FLAGS) << 2 | MOF_UNLOAD, CMD_MODIFY_ORDER);
if (!res) return false;
}
if ((current & AIOF_LOAD_FLAGS) != (order_flags & AIOF_LOAD_FLAGS)) {
bool res = AIObject::DoCommand(0, vehicle_id | (order_id << 16), (order_flags & AIOF_LOAD_FLAGS) >> 1 | MOF_LOAD, CMD_MODIFY_ORDER);
if (!res) return false;
}
break;
default: break;
}
assert(GetOrderFlags(vehicle_id, order_id) == order_flags);
return true;
}
/* static */ bool AIOrder::MoveOrder(VehicleID vehicle_id, uint32 order_id_move, uint32 order_id_target)
{
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_id_move));
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_id_target));
return AIObject::DoCommand(0, vehicle_id, order_id_move | (order_id_target << 16), CMD_MOVE_ORDER);
}
/* static */ bool AIOrder::CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id)
{
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
EnforcePrecondition(false, AIVehicle::IsValidVehicle(main_vehicle_id));
return AIObject::DoCommand(0, vehicle_id | (main_vehicle_id << 16), CO_COPY, CMD_CLONE_ORDER);
}
/* static */ bool AIOrder::ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id)
{
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
EnforcePrecondition(false, AIVehicle::IsValidVehicle(main_vehicle_id));
return AIObject::DoCommand(0, vehicle_id | (main_vehicle_id << 16), CO_SHARE, CMD_CLONE_ORDER);
}
/* static */ bool AIOrder::UnshareOrders(VehicleID vehicle_id)
{
EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
return AIObject::DoCommand(0, vehicle_id, CO_UNSHARE, CMD_CLONE_ORDER);
}