(svn r12032) -Fix: When removing a statue, remove town statue flag for the statue owner, not current player.
/* $Id$ */
#ifndef NETWORK_UDP_H
#define NETWORK_UDP_H
#ifdef ENABLE_NETWORK
void NetworkUDPInitialize();
void NetworkUDPSearchGame();
void NetworkUDPQueryMasterServer();
void NetworkUDPQueryServer(const char* host, unsigned short port, bool manually = false);
void NetworkUDPAdvertise();
void NetworkUDPRemoveAdvertise();
void NetworkUDPShutdown();
#endif /* ENABLE_NETWORK */
#endif /* NETWORK_UDP_H */