sound/null_s.h
author Darkvater
Sat, 14 Oct 2006 22:31:18 +0000
changeset 4850 b4e9be22945f
parent 2189 d240b9097139
permissions -rw-r--r--
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
actual playable player (< MAX_PLAYERS) or not.
/* $Id$ */

#ifndef SOUND_NULL_H
#define SOUND_NULL_H

#include "../hal.h"

extern const HalSoundDriver _null_sound_driver;

#endif