(svn r9105) -Fix [FS#629]: disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0.
/* $Id$ */
#ifndef ROAD_CMD_H
#define ROAD_CMD_H
#include "direction.h"
void DrawRoadDepotSprite(int x, int y, DiagDirection dir);
#endif /* ROAD_CMD_H */