void_map.h
author Darkvater
Mon, 26 Feb 2007 00:19:31 +0000
branch0.5
changeset 5449 b5b26de8e06a
parent 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r8905) [0.5] -Update readme's, bugs, installers, changelogs etc. to prepare for 0.5.0.
[0.5] -Remove the limitation that games are refused to be loaded if no newgrf is present (was already like this in trunk/).
/* $Id$ */

#ifndef VOID_MAP_H
#define VOID_MAP_H

static inline void MakeVoid(TileIndex t)
{
	SetTileType(t, MP_VOID);
	SetTileHeight(t, 0);
	_m[t].m1 = 0;
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 0;
	_m[t].extra = 0;
}

#endif /* VOID_MAP_H */