projects/langs_vs80.vcproj.in
author rubidium
Sun, 15 Apr 2007 00:17:57 +0000
branchnoai
changeset 9598 b73018a5ffc0
parent 6423 fba62307aab7
permissions -rw-r--r--
(svn r9631) [NoAI] -Codechange: rewrite the loading in such a manner that the NoAI branch gets savegame compatability for both NoAI branch savegames (from this revision on) as well as trunk savegames up to the revision that NoAI is synched with.
Note: this breaks savegame loading of savegames made with the NoAI branch up to this revision.
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="langs"
	ProjectGUID="{0F066B23-18DF-4284-8265-F4A5E7E3B966}"
	RootNamespace="langs"
	Keyword="MakeFileProj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="..\bin\lang"
			IntermediateDirectory="..\objs\langs"
			ConfigurationType="10"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			>
			<Tool
				Name="VCPreBuildEventTool"
				Description="Generating strings.h"
				CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName="./langs.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
!!FILES!!
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>