(svn r9631) [NoAI] -Codechange: rewrite the loading in such a manner that the NoAI branch gets savegame compatability for both NoAI branch savegames (from this revision on) as well as trunk savegames up to the revision that NoAI is synched with.
Note: this breaks savegame loading of savegames made with the NoAI branch up to this revision.
/* $Id$ */
/** @file railtypes.h
* All the railtype-specific information is stored here.
*/
#ifndef RAILTYPES_H
#define RAILTYPES_H
/** Global Railtype definition
*/
RailtypeInfo _railtypes[] = {
/** Railway */
{ /* Main Sprites */
{ SPR_RAIL_TRACK_Y, SPR_RAIL_TRACK_N_S, SPR_RAIL_TRACK_BASE, SPR_RAIL_SINGLE_Y, SPR_RAIL_SINGLE_X,
SPR_RAIL_SINGLE_NORTH, SPR_RAIL_SINGLE_SOUTH, SPR_RAIL_SINGLE_EAST, SPR_RAIL_SINGLE_WEST,
SPR_CROSSING_OFF_X_RAIL,
SPR_TUNNEL_ENTRY_REAR_RAIL
},
/* GUI sprites */
{ 0x4E3, 0x4E4, 0x4E5, 0x4E6,
SPR_IMG_AUTORAIL,
SPR_IMG_DEPOT_RAIL,
SPR_IMG_TUNNEL_RAIL,
SPR_IMG_CONVERT_RAIL
},
{
SPR_CURSOR_NS_TRACK,
SPR_CURSOR_SWNE_TRACK,
SPR_CURSOR_EW_TRACK,
SPR_CURSOR_NWSE_TRACK,
SPR_CURSOR_AUTORAIL,
SPR_CURSOR_RAIL_DEPOT,
SPR_CURSOR_TUNNEL_RAIL,
SPR_CURSOR_CONVERT_RAIL
},
/* strings */
{ STR_100A_RAILROAD_CONSTRUCTION },
/* Offset of snow tiles */
SPR_RAIL_SNOW_OFFSET,
/* Powered railtypes */
1 << RAILTYPE_RAIL | 1 << RAILTYPE_ELECTRIC,
/* Compatible railtypes */
1 << RAILTYPE_RAIL | 1 << RAILTYPE_ELECTRIC,
/* main offset */
0,
/* bridge offset */
0,
/* custom ground offset */
0,
},
/** Electrified railway */
{ /* Main Sprites */
{ SPR_RAIL_TRACK_Y, SPR_RAIL_TRACK_N_S, SPR_RAIL_TRACK_BASE, SPR_RAIL_SINGLE_Y, SPR_RAIL_SINGLE_X,
SPR_RAIL_SINGLE_NORTH, SPR_RAIL_SINGLE_SOUTH, SPR_RAIL_SINGLE_EAST, SPR_RAIL_SINGLE_WEST,
SPR_CROSSING_OFF_X_RAIL,
SPR_TUNNEL_ENTRY_REAR_RAIL
},
/* GUI sprites */
{
SPR_BUILD_NS_ELRAIL,
SPR_BUILD_X_ELRAIL,
SPR_BUILD_EW_ELRAIL,
SPR_BUILD_Y_ELRAIL,
SPR_OPENTTD_BASE + 0,
0x50E,
SPR_BUILD_TUNNEL_ELRAIL,
SPR_IMG_CONVERT_RAIL
},
{
SPR_CURSOR_NS_ELRAIL,
SPR_CURSOR_SWNE_ELRAIL,
SPR_CURSOR_EW_ELRAIL,
SPR_CURSOR_NWSE_ELRAIL,
SPR_CURSOR_AUTORAIL,
SPR_CURSOR_RAIL_DEPOT,
SPR_CURSOR_TUNNEL_ELRAIL,
SPR_CURSOR_CONVERT_RAIL
},
/* strings */
{ STR_TITLE_ELRAIL_CONSTRUCTION },
/* Offset of snow tiles */
SPR_RAIL_SNOW_OFFSET,
/* Powered railtypes */
1 << RAILTYPE_ELECTRIC,
/* Compatible railtypes */
1 << RAILTYPE_ELECTRIC | 1 << RAILTYPE_RAIL,
/* main offset */
0,
/* bridge offset */
0,
/* custom ground offset */
0,
},
/** Monorail */
{ /* Main Sprites */
{ SPR_MONO_TRACK_Y, SPR_MONO_TRACK_N_S, SPR_MONO_TRACK_BASE, SPR_MONO_SINGLE_Y, SPR_MONO_SINGLE_X,
SPR_MONO_SINGLE_NORTH, SPR_MONO_SINGLE_SOUTH, SPR_MONO_SINGLE_EAST, SPR_MONO_SINGLE_WEST,
SPR_CROSSING_OFF_X_MONO,
SPR_TUNNEL_ENTRY_REAR_MONO
},
/* GUI sprites */
{ 0x4E7, 0x4E8, 0x4E9, 0x4EA,
SPR_IMG_AUTOMONO,
SPR_IMG_DEPOT_MONO,
SPR_IMG_TUNNEL_MONO,
SPR_IMG_CONVERT_MONO
},
{
SPR_CURSOR_NS_MONO,
SPR_CURSOR_SWNE_MONO,
SPR_CURSOR_EW_MONO,
SPR_CURSOR_NWSE_MONO,
SPR_CURSOR_AUTOMONO,
SPR_CURSOR_MONO_DEPOT,
SPR_CURSOR_TUNNEL_MONO,
SPR_CURSOR_CONVERT_MONO
},
/* strings */
{ STR_100B_MONORAIL_CONSTRUCTION },
/* Offset of snow tiles */
SPR_MONO_SNOW_OFFSET,
/* Powered railtypes */
1 << RAILTYPE_MONO,
/* Compatible Railtypes */
1 << RAILTYPE_MONO,
/* main offset */
82,
/* bridge offset */
16,
/* custom ground offset */
1,
},
/** Maglev */
{ /* Main sprites */
{ SPR_MGLV_TRACK_Y, SPR_MGLV_TRACK_N_S, SPR_MGLV_TRACK_BASE, SPR_MGLV_SINGLE_Y, SPR_MGLV_SINGLE_X,
SPR_MGLV_SINGLE_NORTH, SPR_MGLV_SINGLE_SOUTH, SPR_MGLV_SINGLE_EAST, SPR_MGLV_SINGLE_WEST,
SPR_CROSSING_OFF_X_MAGLEV,
SPR_TUNNEL_ENTRY_REAR_MAGLEV
},
/* GUI sprites */
{ 0x4EB, 0x4EC, 0x4EE, 0x4ED,
SPR_IMG_AUTOMAGLEV,
SPR_IMG_DEPOT_MAGLEV,
SPR_IMG_TUNNEL_MAGLEV,
SPR_IMG_CONVERT_MAGLEV
},
{
SPR_CURSOR_NS_MAGLEV,
SPR_CURSOR_SWNE_MAGLEV,
SPR_CURSOR_EW_MAGLEV,
SPR_CURSOR_NWSE_MAGLEV,
SPR_CURSOR_AUTOMAGLEV,
SPR_CURSOR_MAGLEV_DEPOT,
SPR_CURSOR_TUNNEL_MAGLEV,
SPR_CURSOR_CONVERT_MAGLEV
},
/* strings */
{ STR_100C_MAGLEV_CONSTRUCTION },
/* Offset of snow tiles */
SPR_MGLV_SNOW_OFFSET,
/* Powered railtypes */
1 << RAILTYPE_MAGLEV,
/* Compatible Railtypes */
1 << RAILTYPE_MAGLEV,
/* main offset */
164,
/* bridge offset */
24,
/* custom ground offset */
2,
},
};
#endif /* RAILTYPES_H */