author | rubidium |
Sun, 06 Apr 2008 12:26:40 +0000 | |
branch | noai |
changeset 9867 | b7d9ffe24f81 |
parent 9476 | 1d1ed96f32ad |
child 10429 | 1b99254f9607 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file newgrf_town.h */ #ifndef NEWGRF_TOWN_H #define NEWGRF_TOWN_H /* Currently there is no direct town resolver; we only need to get town * variable results from inside stations, house tiles and industry tiles. */ uint32 TownGetVariable(byte variable, byte parameter, bool *available, const Town *t); #endif /* NEWGRF_TOWN_H */