tile.h
author tron
Tue, 12 Apr 2005 10:31:26 +0000
changeset 1685 b9cfe79393c0
parent 1394 449e84bdc04e
child 1749 bb7fa90dd0cb
permissions -rw-r--r--
(svn r2189) Introduce and use IsCompatibleTrainStationTile()
This should prevent trains, which are longer than the station, to turn around without stopping under certain circumstances and fix speed limit for trains entering a station, when realistic accerlation is used
#ifndef TILE_H
#define TILE_H

#include "macros.h"
#include "map.h"

typedef enum TileType {
	MP_CLEAR,
	MP_RAILWAY,
	MP_STREET,
	MP_HOUSE,
	MP_TREES,
	MP_STATION,
	MP_WATER,
	MP_VOID, // invisible tiles at the SW and SE border
	MP_INDUSTRY,
	MP_TUNNELBRIDGE,
	MP_UNMOVABLE
} TileType;

void SetMapExtraBits(TileIndex tile, byte flags);
uint GetMapExtraBits(TileIndex tile);

uint GetTileSlope(TileIndex tile, uint *h);
uint GetTileZ(TileIndex tile);

static inline bool CorrectZ(uint tileh)
{
	/* tile height must be corrected if the north corner is not raised, but
	 * any other corner is. These are the cases 1 till 7 */
	return IS_INT_INSIDE(tileh, 1, 8);
}

static inline uint TileHeight(TileIndex tile)
{
	assert(tile < MapSize());
	return _map_type_and_height[tile] & 0xf;
}

static inline void SetTileHeight(TileIndex tile, uint height)
{
	assert(tile < MapSize());
	assert(height < 16);
	_map_type_and_height[tile] &= ~0x0F;
	_map_type_and_height[tile] |= height;
}

static inline uint TilePixelHeight(TileIndex tile)
{
	return TileHeight(tile) * 8;
}

static inline TileType GetTileType(TileIndex tile)
{
	assert(tile < MapSize());
	return _map_type_and_height[tile] >> 4;
}

static inline void SetTileType(TileIndex tile, TileType type)
{
	assert(tile < MapSize());
	_map_type_and_height[tile] &= ~0xF0;
	_map_type_and_height[tile] |= type << 4;
}

static inline bool IsTileType(TileIndex tile, TileType type)
{
	return GetTileType(tile) == type;
}

static inline Owner GetTileOwner(TileIndex tile)
{
	assert(tile < MapSize());
	return _map_owner[tile];
}

static inline bool IsTileOwner(TileIndex tile, Owner owner)
{
	return GetTileOwner(tile) == owner;
}

#endif