(svn r2202) - Fix: [NPF] When a vehicle could not reach its target, it would choose a random direction. It will now try to get as close as possible.
#ifndef MIXER_H
#define MIXER_H
typedef struct Mixer Mixer;
typedef struct MixerChannel MixerChannel;
enum {
MX_AUTOFREE = 1,
// MX_8BIT = 2,
// MX_STEREO = 4,
// MX_UNSIGNED = 8,
};
VARDEF Mixer *_mixer;
bool MxInitialize(uint rate);
void MxMixSamples(Mixer *mx, void *buffer, uint samples);
MixerChannel *MxAllocateChannel(Mixer *mx);
void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags);
void MxSetChannelVolume(MixerChannel *mc, uint left, uint right);
void MxActivateChannel(MixerChannel*);
#endif