screenshot.h
author dominik
Sun, 23 Jan 2005 13:19:15 +0000
changeset 1110 c19d0d72f1bb
parent 430 75820dedf4f1
child 2121 c86a863485ee
permissions -rw-r--r--
(svn r1611) Display server port in the multiplayer game info window
I had to make the multiplayer window 10 pixels wider for this
#ifndef SCREENSHOT_H
#define SCREENSHOT_H

void InitializeScreenshotFormats(void);

const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);

bool MakeScreenshot(void);
bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom);

#endif