src/animated_tile_func.h
author rubidium
Sat, 12 Jul 2008 14:03:36 +0000
changeset 11134 c40cabfe69a5
parent 10429 1b99254f9607
permissions -rw-r--r--
(svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
/* $Id$ */

/** @file animated_tile_func.h Tile animation! */

#ifndef ANIMATED_TILE_H
#define ANIMATED_TILE_H

#include "tile_type.h"

void AddAnimatedTile(TileIndex tile);
void DeleteAnimatedTile(TileIndex tile);
void AnimateAnimatedTiles();
void InitializeAnimatedTiles();

#endif /* ANIMATED_TILE_H */