src/group_gui.h
author rubidium
Sat, 12 Jul 2008 14:03:36 +0000
changeset 11134 c40cabfe69a5
parent 8607 d16299e657ba
permissions -rw-r--r--
(svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
/* $Id$ */

/** @file group_gui.h Functions/definitions that have something to do with groups. */

#ifndef GROUP_GUI_H
#define GROUP_GUI_H

#include "vehicle_type.h"

void ShowPlayerGroup(PlayerID player, VehicleType veh);

#endif /* GROUP_GUI_H */