water_map.h
author tron
Fri, 24 Mar 2006 13:46:45 +0000
changeset 3321 c5f2375046bc
parent 3111 1edf71aa942e
child 3372 e9eaf986b264
permissions -rw-r--r--
(svn r4087) Add IsIndustryCompleted() to check if a industry tile is fully built
/* $Id$ */

#ifndef WATER_MAP_H
#define WATER_MAP_H

static inline void MakeWater(TileIndex t)
{
	SetTileType(t, MP_WATER);
	SetTileOwner(t, OWNER_WATER);
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 0;
}


static inline void MakeShore(TileIndex t)
{
	SetTileType(t, MP_WATER);
	SetTileOwner(t, OWNER_WATER);
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 1;
}

#endif