network_gamelist.h
author truelight
Tue, 01 Feb 2005 18:32:01 +0000
changeset 1260 c60e76928e5c
parent 738 0b2fb79e64fc
child 2186 461a2aff3486
permissions -rw-r--r--
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
you have that amount of towns in a map ;))
#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */